hazabaza1 said:
What they wanted, and what is expected is a game that is at least function.
The drama queening was part of the problem.
For Dark Souls to be functional on PC (btw, this coming from someone who fucking loves Dark Souls) you need at least 1, possibly several community made edits, probably some alternate control method, like a gamepad, and a somewhat up to date PC seeing as there's no graphics settings that even matter performance wise.
So for a game designed around a controller, you needed a controller?
Let me alert the presses. And while we're at it, I bet those bastards at Harmonix expect you to have a microphone to sing along with their games!
The community edits stuff is hyperbole. People were playing it fine without them. PC gamers are just so spoiled they write anything below 60 FPS unplayable. People complained it was inferior to the PS3 version, which was false. People complained that it didn't meet their expectations, when their expectations were ridiculous.
They begged for the game. They threw a tantrum every single step of the way. Then they got it and they threw another tantrum. Surprise.
And you know what? It sold phenomenally anyway.
Sometimes you don't get what you want, but you usually get what you deserve. And Dark Souls is more or less why PC gamers get shitty ports.
GTAV will sell phenomenally, too. Even if it runs at 5 FPS, doesn't support fullscreen mode, and requires two gamepads, a VR headset, and a spiked chastity belt. Spiked inward, for the record.
If you're a PC gamer, allow me to ask you why you do this to yourself. Not just Dark Souls, but let's start there. Why beg and scream for a game intended for filthy console peasants, then complain it plays like a console game? Why did so many people buy GTAV at launch? Why does anyone expect different from what they get when they engender that EXACT system?