GTA V for PC Petition

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distortedreality

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In Search of Username said:
I still can't get GTA IV working properly. I have no confidence in Rockstar's ability to make PC games.
I'd honestly say that's more than likely a problem on your end than on the developers. I had GTA IV working day one out of the box on my old rig (from memory a mid range C2D and a 8800GTX), and it's only gotten better since.

The GTA IV release was messy, but nowhere near as bad as people make out. I do hope they do a better job this time around though, just so my favorite forums aren't littered with "omg rockstar failed", and we can actually talk about the game.
 

Ed130 The Vanguard

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Sep 10, 2008
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All we'll get is a poorly optimized console port that's covered in the turd that is GFWL (ala Dark Souls) and I'll probably not buy it due to whose exact same reasons (again like Dark Souls), but what the hell I'll sign the petition anyway.

Who knows the PC version might actually be playable!
 

Zack Alklazaris

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Wild_Marker said:
Because if it worked for Dark Souls, it damm well has to work with Rockstar, right?

http://www.change.org/en-CA/petitions/rockstar-release-gta-v-on-pc

Also, after signing, sign in this thread to bump it up for people to see (and maybe get it on the front page and get more signatures!!)
Calm down its going to happen. It always happens, just takes a while. Rockstar pushes people to buy their games to console, but its usually released to PC in a year or so.
 

hazabaza1

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Nov 26, 2008
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Zachary Amaranth said:
Just to clear things up, I've got a PC, 360, and recently a PS3. Not really a fan of that "exclusivity loyalty" stuff.

The reason I call it unplayable is because is was literally the console version on the PC. Control symbols and the like were always Xbox buttons, even if you had no controller plugged in.

Resolution choices were fucked unless you edit it.

Moving the mouse controlled like someone was flicking the right analog stick to move it.

The menu button was 'insert'. Fucking Insert. Who the shit uses insert as a fucking menu thing? Seriously, try that, imagine you're in a tense situation and you want to change something quickly, like you want to equip a firebomb on your quick slot, try pressing insert and navigating through the menu.

It ran better than the console versions but it was still a really bad port runs really shitty, especially because you can't, I dunno, turn down the texture settings or something like that. That'd be fucking dumb.

The problem wasn't that a gamepad was optimal. The problem was that a gamepad was needed unless you edit the game files or rebind the entire game, which by the way, has no guarantee of working.

Expectations were not ridiculous. Expectations were to get a game that could be installed, and played comfortably in full screen and with their chosen control method without having to download anything.
What they got was shit. Pure shit.
 

Adam Jensen_v1legacy

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Sep 8, 2011
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Zack Alklazaris said:
Wild_Marker said:
Because if it worked for Dark Souls, it damm well has to work with Rockstar, right?

http://www.change.org/en-CA/petitions/rockstar-release-gta-v-on-pc

Also, after signing, sign in this thread to bump it up for people to see (and maybe get it on the front page and get more signatures!!)
Calm down its going to happen. It always happens, just takes a while. Rockstar pushes people to buy their games to console, but its usually released to PC in a year or so.
You mean like Red Dead Redemption? They didn't release RDR on PC because it sold well enough on the consoles. L.A. Noire didn't so they made the PC version. Max Payne 3 fanbase is mostly made out of PC gamers, so they knew they had to release it on PC.
And since GTA IV sold so well on consoles, and they know GTA V will sell even better, they may not feel the need to release GTA V on the PC. Especially after so many troubles they had with PC version of GTA IV.
 

Shoggoth2588

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I could have sworn the last pres release said it was in the cards but not confirmed. There's no reason for GTAV to NOT be on the PC after all. Honestly though I'd rather petition for a Wii U version. Yeah, I said it.
 

DrunkOnEstus

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May 11, 2012
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Well, seeing as DMA released 1 and 2 as PC exclusives before the PS1 ports, and 3, Vice City, San Andreas, and IV were all released on the computer, it would be pretty shitty to be unable to play V (And I have all those installed right now, I'd love to have an even more complete GTA collection).

This PC vs. Console thing is driving me crazy by the way. I don't know how it ends up in every discussion simply about the existence of the PC or a game on it, but it's incredibly immature. I and many others who are PC gamers also own a console or two because We love video games first and foremost. If it helps avoid it in the future, I don't see how it's elitist or a personal attack on your character to declare the provable knowledge that the hardware in consoles was almost top of the line about 8 years ago. It simply was, and it simply has been that long. That seems to be a focal point for these things lately.

EDIT: I read over my post, and I realized some sad facts about the GTA line on PC. PC got Gears of War 1 but not 2 or 3, Halo 1 and 2 but not 3 onward, and so on. I know those didn't start on PC, but I realized that it's naive to think that a company cares about leaving a platform hanging with an unfinished series that's finished elsewhere.
 

distortedreality

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Adam Jensen said:
Zack Alklazaris said:
Wild_Marker said:
Because if it worked for Dark Souls, it damm well has to work with Rockstar, right?

http://www.change.org/en-CA/petitions/rockstar-release-gta-v-on-pc

Also, after signing, sign in this thread to bump it up for people to see (and maybe get it on the front page and get more signatures!!)
Calm down its going to happen. It always happens, just takes a while. Rockstar pushes people to buy their games to console, but its usually released to PC in a year or so.
You mean like Red Dead Redemption? They didn't release RDR on PC because it sold well enough on the consoles. L.A. Noire didn't so they made the PC version. Max Payne 3 fanbase is mostly made out of PC gamers, so they knew they had to release it on PC.
And since GTA IV sold so well on consoles, and they know GTA V will sell even better, they may not feel the need to release GTA V on the PC. Especially after so many troubles they had with PC version of GTA IV.
You're comparing a series that was born, and continues to be massively popular, on the PC to two new IPs'? Talk about apples and oranges.

You sort of contradicted yourself there as well.

RDR - sold well enough, didn't see PC release because of this.
LA Noire - didn't sell well enough, saw PC release because of this.
GTA IV - biggest selling media release at that point, saw release because of this.

Wait......what?

Bottom line is, Rockstar would lose more of their fanbase if they didn't release GTA V on PC at all than they would if they released a sub-optimal version on PC 12 months down the track. They know it, we know it.

edit -

Shoggoth2588 said:
Honestly though I'd rather petition for a Wii U version. Yeah, I said it.
I'd totally sign that.
 

Zack Alklazaris

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distortedreality said:
Adam Jensen said:
Zack Alklazaris said:
Wild_Marker said:
Because if it worked for Dark Souls, it damm well has to work with Rockstar, right?

http://www.change.org/en-CA/petitions/rockstar-release-gta-v-on-pc

Also, after signing, sign in this thread to bump it up for people to see (and maybe get it on the front page and get more signatures!!)
Calm down its going to happen. It always happens, just takes a while. Rockstar pushes people to buy their games to console, but its usually released to PC in a year or so.
You mean like Red Dead Redemption? They didn't release RDR on PC because it sold well enough on the consoles. L.A. Noire didn't so they made the PC version. Max Payne 3 fanbase is mostly made out of PC gamers, so they knew they had to release it on PC.
And since GTA IV sold so well on consoles, and they know GTA V will sell even better, they may not feel the need to release GTA V on the PC. Especially after so many troubles they had with PC version of GTA IV.
You're comparing a series that was born, and continues to be massively popular, on the PC to two new IPs'? Talk about apples and oranges.

You sort of contradicted yourself there as well.

RDR - sold well enough, didn't see PC release because of this.
LA Noire - didn't sell well enough, saw PC release because of this.
GTA IV - biggest selling media release at that point, saw release because of this.

Wait......what?

Bottom line is, Rockstar would lose more of their fanbase if they didn't release GTA V on PC at all than they would if they released a sub-optimal version on PC 12 months down the track. They know it, we know it.

edit -

Shoggoth2588 said:
Honestly though I'd rather petition for a Wii U version. Yeah, I said it.
I'd totally sign that.
Yeah I don't understand why they didn't port RDR. I always buy PC because of the modification capabilities. GTA especially is a modders paradise. In Vice City I was playing online VS matches with custom cars like Ferris, Deloreans, n stuff. GTA is just too much fun not to be released on PC.
 

Adam Jensen_v1legacy

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Sep 8, 2011
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distortedreality said:
You sort of contradicted yourself there as well.
No I didn't. GTA IV was released before RDR. They didn't know how many copies they can sell on PC. And the port was a disaster. It probably didn't sell as well as they'd hoped, and it's a brand that PC gamers love. Then they made RDR. They probably looked at the sale numbers of GTA IV on PC and thought that RDR couldn't outsell it on PC. And with all the troubles they had with IV on PC, it's no wonder they didn't bother releasing RDR. On top of that they were working on Max Payne 3 which was planned for PC from the start.
 

distortedreality

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Adam Jensen said:
distortedreality said:
You sort of contradicted yourself there as well.
No I didn't. GTA IV was released before RDR. They didn't know how many copies they can sell on PC. And the port was a disaster. It probably didn't sell as well as they'd hoped, and it's a brand that PC gamers love. Then they made RDR. They probably looked at the sale numbers of GTA IV on PC and thought that RDR couldn't outsell it on PC. And with all the troubles they had with IV on PC, it's no wonder they didn't bother releasing RDR. On top of that they were working on Max Payne 3 which was planned for PC from the start.
Wow. I knew Adam Jensen was awesome, I didn't know he was a mind reader though.

So, your opinion is that when a game sells well on one platform, there's no need to release it on another, and when a game doesn't sell well on one platform, it's well worth the time and effort to port it to another platform?

I would of thought taking the IP in question into account would be a worthwhile exercise when making these sorts of decisions, but according to you it doesn't seem to be.
 

Adam Jensen_v1legacy

I never asked for this
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distortedreality said:
So, your opinion is that when a game sells well on one platform, there's no need to release it on another, and when a game doesn't sell well on one platform, it's well worth the time and effort to port it to another platform?
I'll try this again since you're struggling to figure it out on your own.

R* didn't know how well their PC port of IV would sell. How could they know? And it obviously didn't sell well enough, otherwise they would have devoted the resources into developing RDR for PC as well. They said that PC version of RDR isn't viable. And how did they come to that conclusion? They took a peak at GTA IV sales on PC and the resources they would have to devote to porting it over to PC. Combine that with the fact that they had a lot of issues porting their last game on PC, and the fact that they already have people working on Max Payne 3 for 3 systems simultaneously and GTA V for consoles, and the fact that RDR already sold more than they thought it would and it's getting quite obvious that PC port of RDR really isn't viable. And let's not forget that R* is still working on Agent as well. Which is most likely going to be their first next gen title.
L.A. Noire on the other hand sold well below their expectations, so they made a shoddy port to try to squeeze a few more bucks from it.
 

distortedreality

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Adam Jensen said:
R* didn't know how well their PC port of IV would sell. How could they know?
Sales figures from their previous GTA ports would of been a good indicator, as would sales from the console versions, as would the absolute love the PC community has/had for the GTA series. They couldn't of known for sure - but they would of known with much more certainty than they could of with any other game/IP.

Adam Jensen said:
And it obviously didn't sell well enough, otherwise they would have devoted the resources into developing RDR for PC as well. They said that PC version of RDR isn't viable. And how did they come to that conclusion? They took a peak at GTA IV sales on PC and the resources they would have to devote to porting it over to PC.
Ok....as long as that's all your opinion, and you're not trying to pass it off as fact, i'll leave you to it. I must say though that if GTA IV didn't sell well enough for them to worry about porting RDR, why did they bother with the two GTA IV expansions?

Adam Jensen said:
Combine that with the fact that they had a lot of issues porting their last game on PC, and the fact that they already have people working on Max Payne 3 for 3 systems simultaneously and GTA V for consoles, and the fact that RDR already sold more than they thought it would and it's getting quite obvious that PC port of RDR really isn't viable. And let's not forget that R* is still working on Agent as well. Which is most likely going to be their first next gen title. L.A. Noire on the other hand sold well below their expectations, so they made a shoddy port to try to squeeze a few more bucks from it.
Here's where you lose me. Surely porting a game that uses the same engine as a previous port, and has sold ridiculously well on other platforms, makes more sense than porting a game with a new engine that hasn't sold well? I'm talking about time, money and resources here, whereas you seem to be focusing on the resource side.

To me, it would be like Call of Battle Honor 12 only being made for a single platform because the sales are good enough on that, and there's no need to try to maximise sales from other platforms.

I also tend to think the popularity of RDR surprised them. IMO, the comment on the viability of a port has more to do with resources than anything else, as you touched on above. With all the other projects going on, and the popularity of RDR being a surprise, it seemed to me that they simply don't have the man power to do a RDR port. I tend to think it would be a completely different story with GTA, and I think LA Noire was always going to get a PC version. Just my opinion though.

All this aside, as I said before, you're comparing one of the most loved franchises in recent history to two new IP's, that, as far as Rockstar would of been concerned, could of gone either way.
 

Laughing Man

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Did you play GTA4 on pc without patches? That had awful performance. I was lucky to get 10fps.... on minimum.... with lowered res. And this was a machine that ended up running Skyrim a bit under high at 1600x900 and at 40+ fps. So yeah, that port was pretty damn terrible.
Right, you do know that Skyrim and GTA4 run on very different game engines, that one was totally brand new to it's series at release and the other was an updated of a many year old game engine, that one is CPU bound and the other is GPU bound and that using one to compared it against the other makes no sense what so ever because their is no factor that you can use to compare them?

Yeah, sure, they eventually got their shit together and fixed it. That was months after release. So yeah, you can't blame us for being pissed that they gave us an awful port in the first place
You seem to be missing the point, people are still moaning about the GTA 4 conversion like the game only came out yesterday, it didn't, it got fixed, it got patched, it got support and the result was a game that ran, looked and played better than it's console brethen, yet people still moan about GTA 4 even though Rockstar fixed it a good few years ago, and then they sit there wondering why Rockstar are not chomping at the bit to announce GTA 5. The fact they haven't announced it and their are still people stupidly saying things like 'well if it's anything like the GTA 4 port then they can stick it'

You really think the PC gaming community is owed anything by Rockstar?
 

Adam Jensen_v1legacy

I never asked for this
Sep 8, 2011
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distortedreality said:
I tend to think it would be a completely different story with GTA
I'm not saying that GTA V won't be released on the PC. I'm saying that we can't know for sure because of so many factors that go into Rockstar's decision concerning PC as a viable market.
 

predatorpulse7

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Laughing Man said:
How dare people want a game that's a part of a series they enjoy to be released on their platform of choice. How dare they want their $60 games to work as advertised, rather than having bugs littered throughout. How dare they want the game to run on their hardware, when it easily runs on less powerful hardware.

Really, did you even think this through?
Did you? If the port of GTA4 was as bad as PC gamers try to make it, if Rockstar had abandoned the game and released no patches then your stupidly under thought comment would be valid. Shame that the PC version of GTA4, the version I own alongside my PS3 version plays better, looks better and is overall a better game to play than the PS3 version and what's more it was cheaper.

My post was a subtle stab at the pathetic PC gamers who will moan about any old shit in a port then ***** and moan some more when the developer they were beating on 3 years ago isn't chomping at the bit to announce that they will be porting their latest console title.


Next time you want to ask if someone has 'thought' about their post perhaps it would be better to stop and think about weather or not you had applied any thought first?
Here's the thing, that wasn't moaning, it was valid criticism pointed at a developer that seems to have forgotten how to properly port for PC. If I pay 60 bucks for GTA IV on release day, I want a freaking good PC game now, not weeks later after they fix it. GTA IV was absolute crap from a technical POV at release, I had a high end machine and the damn game had performance and stability issues coming out of the ass. It's obviously very easy to say "hey it will be fixed a couple of weeks later" but people that pay full price expected a good game from day 1.

I was appalled at how terrible the port was on releasee because I had no problems with previous GTA ports.

PC gamers want good titles but why should they accept half-assed ports at full price? Either give us a proper PC game or don't release for PC. Stop the half measures.
 
Feb 22, 2009
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distortedreality said:
In Search of Username said:
I still can't get GTA IV working properly. I have no confidence in Rockstar's ability to make PC games.
I'd honestly say that's more than likely a problem on your end than on the developers. I had GTA IV working day one out of the box on my old rig (from memory a mid range C2D and a 8800GTX), and it's only gotten better since.

The GTA IV release was messy, but nowhere near as bad as people make out. I do hope they do a better job this time around though, just so my favorite forums aren't littered with "omg rockstar failed", and we can actually talk about the game.
It's weird, I'd be inclined to think so too if my PC couldn't run Battlefield 3 just fine while still struggling with GTA IV. If it's a problem on my end, it's a problem that only applies to this game.
 

getoffmycloud

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Jun 13, 2011
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Bostur said:
I'm starting to get sick of Rockstar's attitude towards their PC customers. Ever since Vice City they have hinted that they may not make PC ports of the series, and the ports have usually been late with mediocre quality.

If they really think they can express themselves better on consoles they should do that. Come on Rockstar stick to your words and leave us alone. You can keep your watered down physics, your QTEs, your DRMs and your linear gameplay.

But if you want to make quality PC games again, I'll be the first to buy them.
I am sorry I had to laugh at this. Linear gameplay? All rockstar games are open world that I can think of apart from max payne I think you should look up the definition of the word linear.