Guild Wars 2: A Rewarding Experience

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Korten12

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Aug 26, 2009
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From:http://www.massively.com/2010/10/01/arenanet-designer-gives-new-details-on-armor-and-loot-in-guild-w/


Last night was an interesting one for Guild Wars 2 fans. A new ArenaNet blog post popped up, this one courtesy of designer John Hargrove, who had a lot to say about two of our favorite things in the game: loot and armor.

Players have been wondering how loot is going to work in Guild Wars 2 in conjunction with the karma and dynamic event systems, so it was nice to have that cleared up. Unfortunately, much of the news got lost when players almost immediately focused on a single sentence: "With the transmutation system, you'll be able to acquire new items known as Transmutation Stones through our in-game store that allow you to customize your appearance."

The player base as a whole is pretty vocal about this single sentence, but there was so much more that John had to tell us. Follow along after the jump to see what it is.

Before we move on, let's go ahead and clarify a few things that players seem to be confused about regarding Transmutation Stones. Yes, they will be obtained through real-world money. No, we do not know what they will cost. No, they do not affect armor stats whatsoever. The sole purpose of a Transmutation Stone is to change the outward look of your armor. It's purely cosmetic.

Moving on to the rest of the blog post, there is some great new information regarding loot in this post. John started by addressing a concern that has popped up more than once; that of loot distribution. "We're fully committed to the concept of rewarding players individually," he says. Frustration over ninja looting, node-stealing or need vs. greed looks like it will be a thing of the past. In the case of resource nodes, once you loot one -- a copper node was the example given -- it's gone for you but not for other players. Everyone gets a shot at it.

The rest of it is a fairly simple system, and summarized well: "In the case of distributing general monster loot or opening dungeon end-chests, this principle means that each player gets their own roll, so it's alright if you are soloing and someone begins fighting alongside you. This won't cause the loot you would receive to degrade in any way, as long as you actively participate in that combat. Likewise, when you get to the end of that big dungeon with your group, you each get to individually open the chest and receive your own personal reward."

Speaking of dungeon loot, armor fanatics where thrilled to hear what else John had to say: "Presently each of our dungeons has, at a bare minimum, one complete, visually unique reward set that includes a full set of light armor, a full set of medium armor, a full set of heavy armor, as well as one entire set of weaponry that is unique to that dungeon." "Bare minimum," of course, indicates that there will be more in some dungeons.

Finally, John addressed armor upgrades. The crest system has been a subject of much forum discussion, and the overall opinions are pretty positive. It allows for unique and extensive customization as the player prefers. John gives an example using light armor and a Crest of the Legion in the blog post, and explains how the bonuses are cumulative.

This newest post really shows off how much customization will be available to us in both armor stats and appearance, and lays to rest some of our loot concerns. Check out the full entry on the ArenaNet blog.

http://www.arena.net/blog/a-rewarding-experience-john-hargrove-talks-about-loot
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I honestly and starting to think that they are digging into everyones mind and finding all the wrong with mmo's and fixing them. :D
 

Rusty Bucket

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Dec 2, 2008
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I keep thinking that I should look up info about Guild Wars 2, but then I realise I can just wait for another thread from you.

It's looking fantastic, probably one of the only MMO's to ever seriously interest me.
 

gigastrike

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Jul 13, 2008
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Phew, I thought transmutation stones would give totally original armor. The last thing I want to see is one of those dicks walking around a major city and showing off that special armor that they bought for $10.
 

Korten12

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Aug 26, 2009
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Rusty Bucket said:
I keep thinking that I should look up info about Guild Wars 2, but then I realise I can just wait for another thread from you.

It's looking fantastic, probably one of the only MMO's to ever seriously interest me.
Ah well keep on the look out for my threads then. :)
 

oppp7

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Aug 29, 2009
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Sounds nice. Good to know DLC will (mostly) only be aestetic.

Offtopic, but have they said anything about how EotN titles and stuff is transferring? I want a table of the cool shit we're getting and what they cost.
 

Korten12

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Aug 26, 2009
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oppp7 said:
Sounds nice. Good to know DLC will (mostly) only be aestetic.

Offtopic, but have they said anything about how EotN titles and stuff is transferring? I want a table of the cool shit we're getting and what they cost.
No they said that from the EoTN titles we will get stuff but no item transfers, only your name will.
 

gigastrike

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Actually I think you get special weapon skins if you put destroyer weapons in your hall (crossing my fingers for elite armor skins too).
 

oppp7

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Korten12 said:
oppp7 said:
Sounds nice. Good to know DLC will (mostly) only be aestetic.

Offtopic, but have they said anything about how EotN titles and stuff is transferring? I want a table of the cool shit we're getting and what they cost.
No they said that from the EoTN titles we will get stuff but no item transfers, only your name will.
Ya, I meant what each achievement rewards us with(point-wise) and a official list of items we can get with those points.
 

Korten12

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Aug 26, 2009
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oppp7 said:
Korten12 said:
oppp7 said:
Sounds nice. Good to know DLC will (mostly) only be aestetic.

Offtopic, but have they said anything about how EotN titles and stuff is transferring? I want a table of the cool shit we're getting and what they cost.
No they said that from the EoTN titles we will get stuff but no item transfers, only your name will.
Ya, I meant what each achievement rewards us with(point-wise) and a official list of items we can get with those points.
Oh, well not yet, they havne't told us yet.
 

Serenegoose

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Mar 17, 2009
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Agh, that sucks a bit. Half of the fun of an RPG for me is how my character looks, if they're making that nonsense paid for with real money, that's the first bit of bad news about this game I've heard.
 

Korten12

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Aug 26, 2009
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Serenegoose said:
Agh, that sucks a bit. Half of the fun of an RPG for me is how my character looks, if they're making that nonsense paid for with real money, that's the first bit of bad news about this game I've heard.
No they aren't maknig you pay, they will let you do all of this with in-game money, the games currecny.
 

Serenegoose

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Mar 17, 2009
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Korten12 said:
Serenegoose said:
Agh, that sucks a bit. Half of the fun of an RPG for me is how my character looks, if they're making that nonsense paid for with real money, that's the first bit of bad news about this game I've heard.
No they aren't maknig you pay, they will let you do all of this with in-game money, the games currecny.
but your paragraph here:

"Before we move on, let's go ahead and clarify a few things that players seem to be confused about regarding Transmutation Stones. Yes, they will be obtained through real-world money. No, we do not know what they will cost. No, they do not affect armor stats whatsoever. The sole purpose of a Transmutation Stone is to change the outward look of your armor. It's purely cosmetic."

Suggests that the tools you use to alter your appearance are paid for with actual, out of game money.
 

Korten12

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Aug 26, 2009
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Serenegoose said:
Korten12 said:
Serenegoose said:
Agh, that sucks a bit. Half of the fun of an RPG for me is how my character looks, if they're making that nonsense paid for with real money, that's the first bit of bad news about this game I've heard.
No they aren't maknig you pay, they will let you do all of this with in-game money, the games currecny.
but your paragraph here:

"Before we move on, let's go ahead and clarify a few things that players seem to be confused about regarding Transmutation Stones. Yes, they will be obtained through real-world money. No, we do not know what they will cost. No, they do not affect armor stats whatsoever. The sole purpose of a Transmutation Stone is to change the outward look of your armor. It's purely cosmetic."

Suggests that the tools you use to alter your appearance are paid for with actual, out of game money.
Yeah but they wouldn't hype up it only to say "oh you want to use it..? Oh you gotta pay extra for that..."
 

Veylon

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Aug 15, 2008
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*shrugs* They gotta pay for the servers somehow. If not with a monthly fee, then with this cosmetics thing. It's not like you're buying Protection Orbs or Laser Arrows.
 

Aerowaves

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Sep 10, 2009
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At least there should be fewer eyesores going around...and I can respect them for charging for optional extras, given that it is f2p in the first place.

Is there a similar feature included for free in other MMOs? If not, don't see how this is much of an issue.