All that you've stated are true, but it's incredably fun to play. Like every game it has it's flaws and if you want to truly appriciate a game you have to put that aside and look at the good stuff. But a good point to the game though.
This.Vrex360 said:Honestly I agree, Half Life 2 has become the most overpraised game of this current generation, I never got what made it so special... sure it was fun and all but not utterly AMAZING by any means. In fact the shooting action I found rather subpar, but I can respect the opinions of those who liked it, I just personally don't see what the fuss is about. I don't really condone this kind of a post though because as I said before I have no right to complain about people making negative Halo threads if I allow anti Half Life threads to go unchallenged... so even though I agree with your points, even though I think it's overpraised, even though it's fanbase so frequently attacks my people with flaming... I must ask for respect. Though I do appreciate someone who actually IS boldly defying established trends by saying he doesn't like Half Life 2 for that is actually truly unique.
I didn't like this game and I do think it is overated, but if you (others on forums not the OP) liked it I respect that because personal taste cannot be proven 'wrong'.
P.S That said one thing that must be addressed NO ONE may still say that Half Life 2 is an 'underated shooter' because so many people have been praising it that it is now officially mainstream.
ksn0va said:keep in mind that most "standard archeotype FPS weapons" originated from games like half-life.irishstormtrooper said:Half Life 2 has most of the standard archeotype FPS weapons
First off, I have to say I hated this bit to hell. Took me about 40 minutes to figure out.irishstormtrooper said:And, oh the puzzles. Most of them are ine, but their one and only one solution can be extremely frustrating. For example, in the Ravenholm level, there is an electrified fence that separates you and where you need to go. There is a wire attaching the fence to an electric source inside of a room on the third floor of a building. There is a room full of circle saw a little ways back, so one expects to be able to cut the wire in half by shooting a saw at the wire (the obvious solution). However, this does not work, and the game makes you grind through a house full of zombies to turn off the power, while cutting the wire would be much easier and makes more sense.