Do you have any favorite custom modes to play on Halo 3? I just started playing custom modes and the ones I've seen are kind of weird but fun.
Whack-A-Mole gives one player invincibility, unlimited grenades (except incendiary) and a gravity hammer, and the rest are given Mongooses (geese?) to drive around. But the level is arranged so that the driving players' heads and shoulders can only be seen through the floor (basically using clipping as a main function of the level). The on-foot player tries to hit them with the hammer or stick them with grenades, as nothing short of a stick or a direct lunge with the hammer will kill them. If a driver gets capsized, he appears with the hammer player, and it is courtesy to let him back on the Mongoose (drivers walk at very slow speeds).
Trash Compactor is an Infection mode based on that Red vs. Blue video where the characters are throwing soccer balls at each other. One player spawns on top with a gravity hammer while the rest have assault rifles. The hammer player has to whack objects and send them into the grav lifts, which propel them at deadly speeds towards the other players. Once a player dies, he respawns with a hammer and can help the other guy out.
Finally, the last one I played is kind of disturbing. One player spawns with invulnerability, slightly reduced jump distance, and a sword, but in a corner behind a stack of cable spools. The other players have pistols and normal jump distance, and spawn inside a "mansion" of sorts. After ten seconds, the sword player gets a grav lift spawned under him and can enter the mansion to search for the other players. Rounds are 6 minutes long. The sword player must find and kill other players, while the others can hide or gang up to assassinate him. Everyone has one life.
The name of the mode? Michael Jackson.
Whack-A-Mole gives one player invincibility, unlimited grenades (except incendiary) and a gravity hammer, and the rest are given Mongooses (geese?) to drive around. But the level is arranged so that the driving players' heads and shoulders can only be seen through the floor (basically using clipping as a main function of the level). The on-foot player tries to hit them with the hammer or stick them with grenades, as nothing short of a stick or a direct lunge with the hammer will kill them. If a driver gets capsized, he appears with the hammer player, and it is courtesy to let him back on the Mongoose (drivers walk at very slow speeds).
Trash Compactor is an Infection mode based on that Red vs. Blue video where the characters are throwing soccer balls at each other. One player spawns on top with a gravity hammer while the rest have assault rifles. The hammer player has to whack objects and send them into the grav lifts, which propel them at deadly speeds towards the other players. Once a player dies, he respawns with a hammer and can help the other guy out.
Finally, the last one I played is kind of disturbing. One player spawns with invulnerability, slightly reduced jump distance, and a sword, but in a corner behind a stack of cable spools. The other players have pistols and normal jump distance, and spawn inside a "mansion" of sorts. After ten seconds, the sword player gets a grav lift spawned under him and can enter the mansion to search for the other players. Rounds are 6 minutes long. The sword player must find and kill other players, while the others can hide or gang up to assassinate him. Everyone has one life.
The name of the mode? Michael Jackson.