lukemdizzle said:
smallharmlesskitten said:
lukemdizzle said:
smallharmlesskitten said:
lukemdizzle said:
smallharmlesskitten said:
AceDiamond said:
So you say to hold judgement and yet you've already passed a pre-emptive judgement
It doesn't work that way.
Are you smoking crack?
He said to hold judgement.
My reply was saying that anyone can have an opinion. I judge Halo games before they are out because they will be a generic shooter with a dude in a power suit. (opinion)I know there are better shooters out there(/opinion)
What are you? The opinion police?
yes but making a final judgment based on absolutely nothing is flawed logic especially when bungie has stated that they completely reworked their gameplay formula and it will be a very different feeling game than the previous 3
Who are you to say my logic is flawed?
Am I not allowed to have pre-concieved notions about a game?
nobody said your not allowed to anything. Im just trying to encourage you to keep an open mind and lighten up a little
In case you can't tell... I do not like Halo in any of it's forms. It is a competent game but what it has done to gaming as a whole makes me hate it... A lot. If this game truly brings something new I may like it more. But for now I do not want to touch the disk.
(PS: "Let's be like Halo"-- Yahtzee. That quote sums up what most shooters want to be these days. And it pisses me off to see innovation thrown down the tubes in order to cash in on the frat-boy demographic)
jesus christ Its a fun game. It isn't Bungie's fault that other games copied it but didn't execute it as well. and if you really don't like what it has done to other games than don't play them, problem salved.
Just curious, but what games have tried to copy Halo? Halo is a copy of itself. With each subsequent game it has gotten more generic, simply because it has gotten less innovative. The sad thing is, the only games that copied Halo and failed are the sequels to it.
That's not to say that ODST will fall flat on its face, but considering the way Bungie has made all of its shooters (Halo 1-3), it might be the same thing with a cover system stapled onto the box. Like they added dual-wielding in Halo 2, making a more "strategic" style of game will be adding a standard feature that is already in almost all strategic shooters.
Also, to reply to a post that i can't find to quote, in case you didn't notice, the only thing the super-suit does for the MC is give him shields, not strength or reflexes. How these genetic mods are transferred into the gameplay of Halo to make it different from what you claim to be a new system of gameplay, i don't know. You're going to have the same reflexes, because they are controlled by you, not the game. The lack of strength will just not let you jump super high or flip tanks. So you're going to still be some sort of super-soldier, albeit a bit weaker and with more capable squad-mates than the original Halo(also probably going to be added; also a generic strategy shooter element).