Same here. I was gutted that he was such a minor character in Halo 3. But I guess those that shouted loudest get want they want. Every freaking time.The Tall Nerd said:the arbiter was the only good part of that story, hell i would have loved awhole arbiter story
I never really cared for the Halo series on 360. Similar to what God Of War 3 did, it seemed like 2 finished without a proper conclusion and they stretched out the story way past what it needed to be. And that God awful Cortana level. I feel like that rivals the Library level from the first. ODST was sorta 'whatever' to me. It tried some interesting things, but it felt like what it was, an add on that they charged full price for. And Reach felt pretty unsatisfying to me as well. At least 3 had some cool scarab battles. In place of that, Reach has, turret sequences. Yay... And maybe I'm in the minority, but it also felt rushed to me.FinalDream said:I'd say since Halo 2 the single player campaign has just been an soulless, endless, recycle of the same set pieces, over and over again. The mistake Bungie made, to me, is that Master Chief cannot carry the weight of a game alone - story wise - because he is soooo incredibly dull as a character. What makes this game for me, and ultimately parting with my hard earned cash, is that they have shifted the story focus to Cortina and extending her narrative to the Chief, allowing him to finally grow as a character.
It's what I have been waiting for since Halo 1, and pleading for since the franchise soured with Halo 3 to me, I cannot wait for the release!
I loved ODST for what it was and blame Microsoft for being the ones knowing they could get away with charging full price for what pretty much was a Halo 3 expansion pack. I don't have any way to prove it but I'm willing to believe that that was what the final straw for Bungie when they bought away their independence and were willing to give up the Halo IP entirely to do it.Arslan Aladeen said:ODST was sorta 'whatever' to me. It tried some interesting things, but it felt like what it was, an add on that they charged full price for.FinalDream said:I'd say since Halo 2 the single player campaign has just been an soulless, endless, recycle of the same set pieces, over and over again. The mistake Bungie made, to me, is that Master Chief cannot carry the weight of a game alone - story wise - because he is soooo incredibly dull as a character. What makes this game for me, and ultimately parting with my hard earned cash, is that they have shifted the story focus to Cortina and extending her narrative to the Chief, allowing him to finally grow as a character.
It's what I have been waiting for since Halo 1, and pleading for since the franchise soured with Halo 3 to me, I cannot wait for the release!
I don't think it was rushed, but I do agree that for the biggest battle in the universe's history it... wasn't so big. I for one prefer the Fall of Reach's version with hundreds of ships doing battle above the planet and loads of Spartans in the battle.And Reach felt pretty unsatisfying to me as well. At least 3 had some cool scarab battles. In place of that, Reach has, turret sequences. Yay... And maybe I'm in the minority, but it also felt rushed to me.
The reason I say it felt rushed was I encountered quite a bit of slow down and bugs. One that sticks out in my mind is where sometimes when I'm in a vehicle and hit another vehicle, my vehicle starts flying up into the air and going in circles as if it was caught in a tornado. I will give Reach credit for one thing though, they brought back the elites as the main enemies. The Brutes seemed so dull to fight against in comparison. I always think it's funny when a game introduces a new enemy as the bigger threat, yet I find the older ones more dangerous, at least in terms of actual gameplay.Arslan Aladeen said:I don't think it was rushed, but I do agree that for the biggest battle in the universe's history it... wasn't so big. I for one prefer the Fall of Reach's version with hundreds of ships doing battle above the planet and loads of Spartans in the battle.And Reach felt pretty unsatisfying to me as well. At least 3 had some cool scarab battles. In place of that, Reach has, turret sequences. Yay... And maybe I'm in the minority, but it also felt rushed to me.
I think that since it was the first game Bungie made not directly in the main trilogy for a while they wanted to create Noble team so they wouldn't be bound by nearly as much already established history like they were for their past few games. I kinda would've prefered them closely following the book's version but I still thought it was very good.
How so? You don't seem to give any examples to back up your statements. You claim it's just a Cod Clone, but never give any other explains other then the Perk system which CoD was not the first game to have perks, just what popularized it.mortalsatsuma said:Halo 4 seems to have totally lost it's identity. Irregardless of whether it first invented the 'power armoured space marine' aesthetic, It has totally lost it's identity, it's just caught up in a world of games just like it. As I said to a friend earlier who adores HALO If it wasn't for the title HALO in HALO 4, it would not be getting even half the review scores or praise it is getting now. It has changed little to nothing since Halo 2. In my opinion, and quite frankly it's not difficult to see why Bungie has handed over the reigns to 343 Industries as they have made more money than the entire planet earns in a year. They don't need to innovate, they can just let the game stagnate, as they have been doing for some years now and they'll still make a killing just because they produce a sub-par COD clone and stick the words HALO on the disc case.
Okay..? So they keep making Halo games that play like Halo? How else would you like them to change it? Most other drastic changes would make it no longer be Halo. It sticks to what it knows. Hell the developers even stated, they're being Evolutionary, not Revolutionary. Building upon what they have and polishing the hell out of it rather then adding new stuff for the sake of adding new stuff.I think what really irritates though is how 343 like Bungie haven't changed anything between games, except Chiefs armour (and how the hell does he do that when he's in cryo?) in fact, as far as i can tell, they're just copying COD with the 'Perks' system.
Just wanted to basically summerize this:As a final note, some of the game reviews are just a joke. IGN, pfft. don't even bother. They've either been bribed or they just have no sense of a what originality is. The guy who reviewed HALO 4 for then was so excited I thought he was going to upload footage after the review of him shagging the disk. The only roughly sensible review I have watched was on this very website. At lest the guy has the brains to say it's not a spectacular game. unlike IGN and every other reviewer.