Halo and CoD are fun

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Haydyn

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Believe it or not, Halo is likely the most original shooter lumped into the category of "stale boring shooters". It revolutionzied the genre. Everybody wanted to be more like Halo, and that's why Halo gets dragged down with the crap. I've played CoD. Didn't care for it. It's just there. If you want a boring FPS that brags about how awesome realism is and has a new game come out every year, then ya, you are going to enjoy CoD. That's not even digging into all the glitches in CoD. I don't think I have ever seen a game that popular have so many bugs.

I joke about being a Halo fanboy, but I'm the first to admit it's flaws. I usually go months at a time never touching it, then I'll play it for about a month before putting it down. Now that I got most of the achievements, there's nothing to do but rank up. Halo is the ony shooter that I play. Not becasue I've been such a diehard fan. I didn't own any Halo game until 2 years ago. What Halo does have is a pretty decent storyline, fun gameplay, an interesting community, and it's not TOO realistic.

CoD, otoh, is just a pile of glitches, bugs, and realism that gets shitted out every year. I have a friend who was banned and his record erased just because somebody he pisses off reported him as a glitcher. Those guys in the 501 kill game? All banned. And for what? Exposing a bug? They have all these bans happening, but they still can't fix their damn games. My friend was a huge CoD fanboy, but when they erased his stuff, he jumped on the Halo bandwagon. It was funny to watch.
 

SEPECAT

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It occurs to me that I should probably post my own thoughts regarding the original topic. I enjoyed Halo 2 so much because it was so colorful. And I thought the Mark VI suit was the coolest looking thing ever when I first played it. I'm probably one of the only people who enjoyed the Arbiter as a character and playing as him. I think it's because I had about as much attachment to him as I did the Chief, having started with Halo 2, not 1. I really liked the design of the enemies (particularly in Reach) and their whole class structure. And I love the Halo 2 map Lockout, for the hundreds of hours my friends and I must have played there.
 

CheckD3

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I very much enjoy multiplayer on the CoD and Halo games. I got lost playing Halo Reach for a month before I could break out, same with MW2, and I still love both games

The stories aren't horrible, they aren't special or super fantastic, but they're fun and entertaining when you feel like playing by yourself or with just a friend next to you

They also help the medium by attracting players through friends showing friends showing friends, who in turn use these games as jumping off points for many other games they might like
 

Spartan448

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Vrach said:
Spartan448 said:
Vrach said:
-snippedy snip snip-quote]

Nah, cheers. Prefer my BFBC2 to any infantry shooter by default. Like big maps, vehicles and all that jazz :)
Then Halo Custom Edition is just for you! The maps are HUGE (good luck getting across Coldsnap in a Warthog before the game is halfway done), there are PLENTY of vechicles that aren't in the Vanilla game (Longsword C-S-70 fighters, Rocket Warthogs, Halcyon-Class Cruisers in some maps, THE F-ING SCARAB (for those of you who know what it is) (me like!). So yeah, if you like big maps and vehicles, you'd LOVE Halo Custom Edition!
 

Kajt

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Call of Duty 4: Modern Warfare, along with Team Fortress 2 and Battlefield 2, is one of the best first person shooters I have ever played. I loved both the singleplayer and multiplayer. The multiplayer is one of few which I can honestly say I'm pretty good at, and play without raging.

Call of Duty: World at War is also a very good game. It's multiplayer might not be as good as it's predecessor's, but it makes up for it this by having co-op campaign and and a zombie survival game mode which me and my friends enjoyed greatly.

I did not enjoy the following games in the series as much, though. But I feel like that has been discussed far too much on this forum already, so let's skip that...

The only Halo game I own is the most recent one, Halo: Reach. I've played Halo, Halo 2 and Halo 3/ODST with my friends, though. They're fun games, but I can't stand them for longer periods of time. Certain things about them just really annoy me.
 

bushwhacker2k

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Spartan448 said:
SEPECAT said:
Unfortunately, you have picked what is quite possibly the WORST of the Halo games as an example. Halo Wars was better. And I've played all the Halo games, so I think I would know about that.
Funny, I've played Halo, Halo 2, Halo 3, Halo Wars and some ODST and I thought 2 was the 2nd best (1 was the best IMO). But clearly I must be mistaken, as what you have stated is so obviously a fact and in no way an opinion... 3 was pretty bland and I don't remember much of ODST, Halo Wars was just boring.

I actually don't hate CoD because I think it's boring, I hate it because once a game reaches a certain level of popularity, it can be re-released later with enhancements and people still buy it, thus justifying being a sellout and stifling innovation and creativity.

Maybe it sounds over-the-top, but it really does feel like most of the AAA games these days are mostly just pretty and not really packing in the innovation department.
 

Spartan448

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bushwhacker2k said:
Spartan448 said:
SEPECAT said:
Unfortunately, you have picked what is quite possibly the WORST of the Halo games as an example. Halo Wars was better. And I've played all the Halo games, so I think I would know about that.
Funny, I've played Halo, Halo 2, Halo 3, Halo Wars and some ODST and I thought 2 was the 2nd best (1 was the best IMO). But clearly I must be mistaken, as what you have stated is so obviously a fact and in no way an opinion... 3 was pretty bland and I don't remember much of ODST, Halo Wars was just boring.

I actually don't hate CoD because I think it's boring, I hate it because once a game reaches a certain level of popularity, it can be re-released later with enhancements and people still buy it, thus justifying being a sellout and stifling innovation and creativity.

Maybe it sounds over-the-top, but it really does feel like most of the AAA games these days are mostly just pretty and not really packing in the innovation department.
I'm tired of everyone saying that I'm trying to state a fact that may or may not be false. If you read my post carefully, I said "I THINK I know what I'm talking about", not "I know exactly what I'm talking about and anything I say is fact and you are never right lololololoolololololol". I dislike those kinds of people. My satement, again, was just a matter of opinion.
 

Spandexpanda

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Playing four player split-screen on MW on shipment with Hardcore and Old-School game modes with unlimited score and time is unreasonably fun. Many a night I've spent kicking ass and taking names with my friends.

Similarly with Halo 3 and Reach. Split-Screen multi really is just mindlessly enjoyable. Which is my definition of a good game. Something which a few friends can pick up an play together, not too complicated, not too simple. Both games are fairly well balanced, weapons and maps wise, and both games present an enjoyably experience for a casual gaming sesh. A few beers, a couch with a few friends and a game of split screen COD is one of my favourite things to do. Can't beat it.

Also, Reach is fantastically pretty. It sets my drawing sense a-tingling.
 

Coldster

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MorteSphere said:
Coldster said:
MorteSphere said:
Good for you, but I still hate the fuck out of the obsession with realism they inspire.
Your're kiding me right? Halo has players jumping meters into the air, it takes a ton of bullets to bring down another player, and just about everything about it revolves around non realism. To be specific: look at the human guns, they don't look like any gun that exists today and they are varied to serve a simple purpose: this gun is automatic, this gun is semi automatic, this gun is a rocket luancher. See what I'm getting at? Super powerful space marine? Those don't exist in real life, neither do aliens, or spaceships, or plasma weapons, or basically everything else in the game.

However if your talking about CoD then I'm with you on that 100% (although it's just supposed to be fun)

EDIT: I forgot to mention that you are entitled to your own opinion and I'm not trying to get you to admit Halo is good becuase everyone has different likes and dislikes. Agree to disagree right?
I hate Halo for its incredibly fucking boring gameplay, plot, and characters.

Regarding the latter two, I'm bothered that they don't exist. In Just Cause 2 it's perfectly alright because the game is fucking crazy and awesome and not a macho quasifascist shitpile with pretensions to complexity. Halo wastes shitloads of time on cutscenes which could easily be filled with repetitive gameplay.
Yeah but like Just Cause 2, Halo has a story that isn't shown completely through gameplay, it's mostly showed through the cutscenes. Not, every game can be like Half Life 2 and thus the next best thing is cutscenes (which I remind you are good considering that it breaks up the gameplay at the right moments i.e. when all enemies are dead and you move to a specific spot on the map). Sure cutscenes are almost never good but Halo makes them decent by actually having the characters talk in when written sentences when most of the game they are silent.

Also, I'm getting the message that somehow you think cetain games that can have a story and don't emphasise on it *cough* Just Cause 2 *cough* but for others *cough* Halo *cough* the moment they make a original story as an important part of the game it's automatically bad. Square Enix is perfectly capable of coming up with a story and some insanely well detailed cutscenes (although they probably shouldn't because then it would end up like FFXIII and ruin Just Cause for what it stands for).
 

bushwhacker2k

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Spartan448 said:
bushwhacker2k said:
Spartan448 said:
SEPECAT said:
Unfortunately, you have picked what is quite possibly the WORST of the Halo games as an example. Halo Wars was better. And I've played all the Halo games, so I think I would know about that.
Funny, I've played Halo, Halo 2, Halo 3, Halo Wars and some ODST and I thought 2 was the 2nd best (1 was the best IMO). But clearly I must be mistaken, as what you have stated is so obviously a fact and in no way an opinion... 3 was pretty bland and I don't remember much of ODST, Halo Wars was just boring.

I actually don't hate CoD because I think it's boring, I hate it because once a game reaches a certain level of popularity, it can be re-released later with enhancements and people still buy it, thus justifying being a sellout and stifling innovation and creativity.

Maybe it sounds over-the-top, but it really does feel like most of the AAA games these days are mostly just pretty and not really packing in the innovation department.
I'm tired of everyone saying that I'm trying to state a fact that may or may not be false. If you read my post carefully, I said "I THINK I know what I'm talking about", not "I know exactly what I'm talking about and anything I say is fact and you are never right lololololoolololololol". I dislike those kinds of people. My satement, again, was just a matter of opinion.
I'm sorry you aren't very patient, I have a theory that virtues are things that people attain as they go through life, instead of simply having them naturally.

Anyways,

SEPECAT said:
And I've played all the Halo games, so I think I would know about that.
Forgive me if I'm incorrect, but you're using condescension and mild sarcasm here, implying that you believe you are obviously correct, no?

Perhaps comments like those are what lead people to give you the responses that cause you to get irritated? Food for thought, I suppose.
 

bushwhacker2k

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bushwhacker2k said:
Spartan448 said:
bushwhacker2k said:
Spartan448 said:
SEPECAT said:
Spartan448 said:
.
Key word there :)
I've noticed it's very difficult to win arguments with people who ignore me, mostly because no matter how logical my argument, they're too full of their own argument to listen.
SEPECAT said:
And I've played all the Halo games, so I think I would know about that.
The word think by itself implies that, but this statement as a whole, very much implies a belief that thinking otherwise shows a lack of experience with the franchise and as such implies you consider it to be factual.

Just want to let you know, if you aren't going to actually respond to what I say and yet continue to quote my posts, I'm just going to ignore you.
 

LarenzoAOG

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SEPECAT said:
I'm sick of it. I just read a thread about overrated games that you haven't played and probably hate, and within 4 posts CoD and Halo were up. I'd say a majority of the posts afterward were "Halo/CoD because it had boring environments/characters/bad plot/generic gameplay...but I never played it but it sucks ass."

People, Halo 2 was the first FPS I ever got into. It's how I spent my weekends and summers with my friends: playing a game that we thought was fun. I know I've had many fun moments with the Halo games, and I doubt I'm the only one. I don't really care for CoD all that much, but I have played it several times (and had fun) and I think the hate on it is as unfair as the hate on Halo. That's why I'm lumping the two together.

Here's what I want you to do: I want you to tell me things about CoD and Halo that you liked. I want to read them all. Characters, events in the story, fun moments you had playing it with your friends, the design of the vehicles or structures, anything that you liked from either series! Tell me!

And if someone talks about something that you didn't like, I'm sure that someone just made a CoD or Halo hate thread that you can post it on if you really need to get it off your chest. I know this is an easy target for fights or assholes to break out on, but I want to keep this thread happy.
If you really like something then it shouldn't bother you if other people don't (not that I have ever really believed that, but thats what they say). And the games are fun, shooting aliens and terrorists and Russians in the face will be fun in a hundred years time, that doesn't make the game any good though. "Boring environments/characters/bad plot/generic gameplay" about sums up the games, that doesn't mean you can't have fun playing them.
 

Woodsey

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I like how this subjective experience: "People, Halo 2 was the first FPS I ever got into. It's how I spent my weekends and summers with my friends: playing a game that we thought was fun. I know I've had many fun moments with the Halo games" is used to qualify this opinion as a statement of fact: "Halo and CoD are fun".

Anyway, I think people who don't like them just find them decidedly average (I know I do), and are frustrated when other developers look and see them as some sort of king that must be toppled (especially CoD), when really they'd be better off applying themselves to something more interesting.

As for my nice things: the first two CoD games did have some semblance of heart, and Halo isn't the worst thing I've ever played by quite a long shot. Having said that, I have played Two Worlds, so that's possibly even more of a backhanded compliment then I intended it to be.
 

Spartan448

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bushwhacker2k said:
The word think by itself implies that, but this statement as a whole, very much implies a belief that thinking otherwise shows a lack of experience with the franchise and as such implies you consider it to be factual.

Just want to let you know, if you aren't going to actually respond to what I say and yet continue to quote my posts, I'm just going to ignore you.
That's fine. I still think that Halo 2 stinks though.
 

MorteSphere

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Coldster said:
MorteSphere said:
Coldster said:
MorteSphere said:
Good for you, but I still hate the fuck out of the obsession with realism they inspire.
Your're kiding me right? Halo has players jumping meters into the air, it takes a ton of bullets to bring down another player, and just about everything about it revolves around non realism. To be specific: look at the human guns, they don't look like any gun that exists today and they are varied to serve a simple purpose: this gun is automatic, this gun is semi automatic, this gun is a rocket luancher. See what I'm getting at? Super powerful space marine? Those don't exist in real life, neither do aliens, or spaceships, or plasma weapons, or basically everything else in the game.

However if your talking about CoD then I'm with you on that 100% (although it's just supposed to be fun)

EDIT: I forgot to mention that you are entitled to your own opinion and I'm not trying to get you to admit Halo is good becuase everyone has different likes and dislikes. Agree to disagree right?
I hate Halo for its incredibly fucking boring gameplay, plot, and characters.

Regarding the latter two, I'm bothered that they don't exist. In Just Cause 2 it's perfectly alright because the game is fucking crazy and awesome and not a macho quasifascist shitpile with pretensions to complexity. Halo wastes shitloads of time on cutscenes which could easily be filled with repetitive gameplay.
Yeah but like Just Cause 2, Halo has a story that isn't shown completely through gameplay, it's mostly showed through the cutscenes. Not, every game can be like Half Life 2 and thus the next best thing is cutscenes (which I remind you are good considering that it breaks up the gameplay at the right moments i.e. when all enemies are dead and you move to a specific spot on the map). Sure cutscenes are almost never good but Halo makes them decent by actually having the characters talk in when written sentences when most of the game they are silent.

Also, I'm getting the message that somehow you think cetain games that can have a story and don't emphasise on it *cough* Just Cause 2 *cough* but for others *cough* Halo *cough* the moment they make a original story as an important part of the game it's automatically bad. Square Enix is perfectly capable of coming up with a story and some insanely well detailed cutscenes (although they probably shouldn't because then it would end up like FFXIII and ruin Just Cause for what it stands for).

The difference between Just Cause and Halo is that Halo (Halo Reach is particularly guilty of this) thinks it has a plot. In Reach they tried to characterise their faceless space marines with typical archetypes. If the game isn't about the story, why do that? Just Cause doesn't waste time on that shit. It doesn't waste 5 minutes to a cutscene devoted to a generic, meaningless plot.

It's okay for a game to be brainless. But your gameplay has to at least be fun and you can't pretend you have a brain.
 

Coldster

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They characterise their "space marines" because they want you to give a shit about them when they make their semi-tragic death (and they do have faces). Reach does do a less than satisfactory job in the attempt to tell a story about Reach but they at least try. Having a story in almost any game DOES NOT make it worse espiecially when the cutscenes only happen to show you what the spartans lives were about. They were hand selected by the UNSC for genetic perfection and trained from the age of six in a military outpost to fight againest the covanent. Of course they're going to have the emotions of a rock (although Bungie does a fair job of giving them decent attitudes and diolouge) and the generic personalities. It's because thats what they want them to be! Even if people like you call them stupid and pointless character archetypes. Halo Reach has a heavily story based campaign mode because that's what the single-player mode is for, the multiplayer and other game modes are for fun.

EDIT: this was supossed to be a response to the comment above mine but it must not have registered when I clicked "quote".
 

baddude1337

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Their fun, I just don't like the fact that neither series seems to want to take any risky steps and change. COD 4 plays identical to Black Ops.