Hands-On: End of Nations

Dana22

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Sep 10, 2008
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John Funk said:
Dana22 said:
Every time when someone unnecessarily uses term "MMO", God kills a puppy. John, you got misled by false advertising and thus, killed 6 harmless puppies today.

This is not an MMO, there is max 51 players per battle.

Nevertheless, Im looking forward to play it. Seems like a World In Conflict on steroids, in the future.
How is that not an MMO? It's persistent with a large amount of people in the conflict at any one time. (And the 51 figure wasn't a hard cap, it was just the amount of people that they had available to play the game at once - it could easily go up). Champions Online is considered an MMO, and it had a max of 100 players in any given instance.

MMOs are defined by a large number of players in a persistent world, and guess what?
Yes. LARGE amount of players. Large, i.e. more then 256. Why the 256 ? Because 256 was done already, long time ago in games like Battlefield 1942/2, Tribes 2 etc. and no one ever considered them MMOs.
You say Champions Online instance can hold 100 players, but what If my guild has 150 players ? Bugger, we cant play all together.
And Star Trek Online instance (in beta at least) could hold only circa about 30 players, awesome MMO isn't it ?


And thats why Champions Online, or more recent Star Trek Online are not true MMOs. Because each and every part of these games is instanced and holds pretty low number of players. Yet they are labeled as such, because its a good PR.

Now back to the End of Nations. I haven't played it, but I can guess how the so called "mmo" aspect will look like. You have a big map right, and its divided on sectors or whatever, you click on a sector and join the battle. But its not an MMO. The map is simply a lobby system, just a more complicated and interactive server browser. No matter how many thousands and thousands of players can fit into a lobby, if those people cant join and play together, it isnt an MMO. At least not in my book.

Example on WoW, there is around 1500-4000 players at once on a single server (make that server, your war map from EoN) in WoW. If all those people want, they can go to the Orgrimmar to make a party. And they are all bound to that single persistent realm.

Now I can be horribly wrong since I haven't played the game (EoN), so I cant check it empirically. Im just guessing now :)

I hope I have not sound too smug or rude, if so forgive me, I mean no harm :D
Thats just my point of view.

ps. Have you perhaps played "World of Tanks" ?
 

gl1koz3

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May 24, 2010
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I hope they won't go all-in on micromanagement. It's what tank drivers and army men brains are for.
 

Killerbunny001

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Oct 23, 2008
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Sound interesting enough and it may be fun to play, however after watching some trailers and stuff I found the graphics to be horrible. Those tanks don`t look menacing, they look like the crappy Chinese toys I used to play with as a child.
 

Vyce

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Mar 19, 2009
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Oh noes. the graphics are terrible so that means the game is bad. :D

*coughs* I've looked over the website as well as the review, it sounds awesome. Players are restricted in their armies by a point-based system like a few Tabletop games like 40k use. Which to me sounds pretty awesome.

And the trailer with the 51+ players on it was an instance like WoW's Battlegrounds, a PvE arena or perhaps an instance. It's supposed to take place on a huge persistent world like any other MMO. The trailers don't touch much on actual gameplay, and some of the instances and doesn't show or explain PvE attacking or missions for your commander. Not to mention they seem to hint there is going to be a huge variety of tanks, and I don't know about you, but some of that concept art looks amazing and probably translate to some sexy in-game tanks.

Further, it's an RTS. Who cares about graphics that much? Most of the time you'll be overhead, not so close as the trailers do. I also like how they technically seperate the two into a realm that's been seen lately in some RTSes lately with command or research tress, sorta like Company of Heros and it's choice of Doctrine.
 

SomeUnregPunk

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Jan 15, 2009
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Dioxide20 said:
Very cool idea, hope it works out. Probably won't... sigh.
it has been working for some people out there... http://www.mmortsgamers.com/

you can find a few free online mmorts games as well.
 

FlameUnquenchable

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Apr 27, 2010
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Sounds neat, I would love to see more of this game. Hopefully they have air units, and infantry divisions to command as well...
 

Sebenko

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Dec 23, 2008
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John Funk said:
End of Nations is being developed by former Westwood employees at Petroglyph and headed up by the man behind Supreme Commander, so it's hard to say that the developers don't have experience with making strategy games.
That is my RTS dev dream team.

Sounds like fun. Still, MMOs almost always fail to capture my attention because of the whole "pay more than once" model.