The cosmic kerfuffle surrounding the ending to the Mass Effect has kicked up some dust regarding "happy endings." A couple of questions regarding happy endings in games:
1)When someone says the words "happy ending" what is you immediate reaction?
2)What makes an ending "happy?" Is it a general sense of fulfillment, a bittersweet accomplishment or is it happily ever after for everyone?
3)Is it so wrong to want a happy ending (or at least the option to have a happy ending) in escapist RPGs? Why are happy endings considered inherently childish?
1)When someone says the words "happy ending" what is you immediate reaction?
2)What makes an ending "happy?" Is it a general sense of fulfillment, a bittersweet accomplishment or is it happily ever after for everyone?
3)Is it so wrong to want a happy ending (or at least the option to have a happy ending) in escapist RPGs? Why are happy endings considered inherently childish?