I wanted to find games where hard mode isnt just a modifirr but throws a monkey wrench at your usual gaming habits. From Titan objectives in payday to sudden inconviences. What are some example where harder mldes jsnt just a damage sponge?
I tried playing impossible once. My entire squad spent a turn missing 75%+ shots on a Sectoid who was out of cover. He then scampered back into cover, and shot a soldier in high cover, critting and killing him instantly. My entire squad then panicked and killed each other.DoPo said:There is also Impossible where the aliens get even more of a buff, and your economy gets even more limited. It's not quite impossible but it's definitely there - one bad mission might be survivable in the long run but two (especially in a row) would probably destroy you.
I hated that aspect of the higher difficulties. Instead of forcing you to experiment and find new strategies and experiment with various skills, it makes most skills and most characters close to useless. Most skills are great to remove the weak enemies so that you could focus on the stronger enemies. Once you manage to remove the shield/barrier/armor you can just continue to shoot to finish them off. The result is a basic third person shooter.Dornedas said:In Mass Effect 2 on hard mode EVERYTHING has a Shield, or Armour, or Biotic Barrier.
While this DOES mean that the enemies become damage sponges it also means, that you need slightly different tactics for the enemies.