Hard sections that you found easy or vice-versa?

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subject_87

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Jul 2, 2010
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In games, are there any supposedly really hard sections that you breezed through, or really easy sections that took you forever? For me, at least, I thought that World 3 (salt factory) in Super Meat Boy was fairly easy compared to World 2 (But rest assured, I'm having my behind handed to me many, many times over on World 4), even though that's when the game's supposed to kick it into high gear. So, your thoughts?

UPDATE: Also, I'm finding that VVVVVV is actually not all that hard, a few places (Veni Vidi Vici and Do As I Say Not As I Do, I'm looking at you) notwithstanding. It seems that VVVVV's difficulty progression is a horizontal line about halfway up, with intermittent spikes every now and again.
 

KalosCast

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Dec 11, 2010
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The bit in Command and Conquer 3 where you don't have enough power to run all the defensive turrets and have to keep switching which ones you want activated. I ran through it on my first try only to go online and find people raging about how totally impossible it was.

Also, support classes in most games. People always complain about how brutally underpowered or generally useless they usually are, but it's just like my brain is hard-wired to figure out the best way to do things with them. On the other hand, if you give me that "totally overpowered sniper rifle" I'm gonna have the lowest score on the team.
 

ReservoirAngel

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My brother would routinely complained about Shining Soul 2, saying the final level is impossible with a magic-using class.

On my first playthrough I breezed through it with my Dark Wizard, no problems.
 

subject_87

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KalosCast said:
The bit in Command and Conquer 3 where you don't have enough power to run all the defensive turrets and have to keep switching which ones you want activated. I ran through it on my first try only to go online and find people raging about how totally impossible it was.

Also, support classes in most games. People always complain about how brutally underpowered or generally useless they usually are, but it's just like my brain is hard-wired to figure out the best way to do things with them. On the other hand, if you give me that "totally overpowered sniper rifle" I'm gonna have the lowest score on the team.
Yeah, in TF2 I enjoy playing as a Medic, but I don't have the patience or aiming skill to be a good sniper and couldn't bag a headshot on a moving target to save my life.
 

Ashcrexl

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people always whining about the rotating blade tower in hades from god of war 1. i dont know if im just good or maybe they dont realize you can jump? i beat it after 2 failures. when i played the ps3 collection, i beat it with no failures. GOLD TROPHY! so this worked in my favor. people thinking this easy section is hard = GOLD TROPHY! yay!
 

StriderShinryu

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Ashcrexl said:
people always whining about the rotating blade tower in hades from god of war 1.
This is actually the same thing I was going to post. I breezed through that area with maybe two deaths at most and didn't even know it was supposed to be hard until I heard all the complaining after I had long finished the game.

I'll also say the Team Ninja Ninja Gaiden games, but I think part of that is because I'm a fighting game nut. The combat system in the NG series is essentially just that of a fighting game but expanded to have you fighting against multiple enemies so once I understood how it worked, I didn't find much of the combat hard outside of the fights that deliberately "broke" the rules (like some of the boss battles).