Darth Malak, hardest difficulty, Malak has an improved stats mod, no cheating and doing the fight the hard way.
Easily the hardest boss I have ever fought. There have been a few that have come close in current Cataclysm raids (200+ attempts to kill heroic difficulty Cho'gall), but I still think that M'uru was the most brutal.Jennacide said:If we're counting MMOs, pre-nerf M'uru hands down.
Vercingetorix truly is nasty. Healing itself, heavy magic, becoming invulnerable, removing status effects. I just can't seem to kill it.Psychemaster said:FFXIII's Vercingetoryx. If you don't know what he is, here's a link to the wiki on him. [http://finalfantasy.wikia.com/wiki/Vercingetorix]
It's all about juggling offensive and defensive paradigms. Med up when his shields are up with your synergists/healers, and hit him hard when they drop. You'll also want to stack some wind resist gear and use the Tortoise paradigm when he does his big attack.GundamSentinel said:Vercingetorix truly is nasty. Healing itself, heavy magic, becoming invulnerable, removing status effects. I just can't seem to kill it.Psychemaster said:FFXIII's Vercingetoryx. If you don't know what he is, here's a link to the wiki on him. [http://finalfantasy.wikia.com/wiki/Vercingetorix]
Watching that video makes me want to break a controller. Beating her with all characters was grueling.Z of the Na said:I can't be the only one who remembers this *****, can I?
Ugh, no kidding. Single-handedly the hardest fight in the entire game and only because of the control swap. Changing controls mid-fight is really a dick move: I don't consciously press buttons, I move my character without thinking, after getting used to the controls for a game. It's the same reason why all QTEs are horrible.SaltyOrange said:That Domz high priest at the end of Beyond Good & Evil was annoying because of the control changing thing in the final stage of the battle.
Fucking Miguel. He's the reason I won't even consider starting a new game in Chrono Cross. NG+ for life.Fightgarr said:Miguel from Chrono Cross handed my ass to me for a couple weeks before I got the better of him.
Yeah, part of what made M'uru so bad was not only the goddam onslaught and eventual zerg phase, causing everyone to be at their absolute best, but that it was progression. KJ wasn't anywhere near as infuriatingly hard. A true testament to it is many guilds, mine included, couldn't down him until almost everyone went leatherworking to abuse the living shit out of the drums. That's not a good sign.Proteus214 said:Easily the hardest boss I have ever fought. There have been a few that have come close in current Cataclysm raids (200+ attempts to kill heroic difficulty Cho'gall), but I still think that M'uru was the most brutal.Jennacide said:If we're counting MMOs, pre-nerf M'uru hands down.
Yeah, we've sunk about 40 pulls and we're just starting to see phase 3 of Sinestra. Absolutely unforgiving boss in terms of the mechanics, but our DPS is there as our rogues stop dying to cutters >_<Jennacide said:Yeah, part of what made M'uru so bad was not only the goddam onslaught and eventual zerg phase, causing everyone to be at their absolute best, but that it was progression. KJ wasn't anywhere near as infuriatingly hard. A true testament to it is many guilds, mine included, couldn't down him until almost everyone went leatherworking to abuse the living shit out of the drums. That's not a good sign.Proteus214 said:Easily the hardest boss I have ever fought. There have been a few that have come close in current Cataclysm raids (200+ attempts to kill heroic difficulty Cho'gall), but I still think that M'uru was the most brutal.Jennacide said:If we're counting MMOs, pre-nerf M'uru hands down.
Cho'gall should be hard, as he's the 'final' boss of a raid. He's rough, but just you wait, Sinestra is way harder. We can't even reliably reach phase 2 half the time right now.