I wonder what are Yahtzee's thoughts on the Steam Box controller. Gimmicky or greater functions?
Clitoral stimulation simulation? I gotta check out Japan.
Clitoral stimulation simulation? I gotta check out Japan.
I second this (and was in fact Ninja-ed). That's something that's sitting on a different evolutionary branch than the Dualshock and it'd be interesting to see what he makes of it.IrisNetwork said:I wonder what are Yahtzee's thoughts on the Steam Box controller. Gimmicky or greater functions?
Clitoral stimulation simulation? I gotta check out Japan.
No, there is nothing about the SNES that means the games are inherently better than games on the NES.Thanatos2k said:NES to SNES added four buttons. "Deeper complex games" is just a function of what developers can do with the hardware. There is nothing inherent about the SNES that produces "deeper complex games."Deathlyphil said:Every previous generation has added something new. Most noticeably graphics, but also the ability for deeper, more complex games.Thanatos2k said:Every week he's harping on the next gen consoles. I really wonder if Yahtzee was around 20 years ago would he be using these same arguments about why no one should buy a Super Nintendo?
"Just better hardware and no backwards compatibility??? No thanks, I'll keep playing my NES!"
This generation is the first generation that doesn't appear to add anything new. Graphics are getting better, but nowhere near the jump they've had every other generation. The only "new" features to those that don't indulge heavily on sites like this are the trackpad on the PS4, and the better version of Kinect. Neither are that interesting.
And it had no backwards compatibility, which is now the most important thing ever!
To say dualshock is perfection seems very close minded of him.Veylon said:I second this (and was in fact Ninja-ed). That's something that's sitting on a different evolutionary branch than the Dualshock and it'd be interesting to see what he makes of it.IrisNetwork said:I wonder what are Yahtzee's thoughts on the Steam Box controller. Gimmicky or greater functions?
Clitoral stimulation simulation? I gotta check out Japan.
Exactly true, but you're missing the point. This is precisely why this new line of consoles is a marginal improvement on the last generation. At best.Thanatos2k said:NES to SNES added four buttons. "Deeper complex games" is just a function of what developers can do with the hardware. There is nothing inherent about the SNES that produces "deeper complex games."
Again, you're missing something in this assertion. Or rather, ignoring something.And it had no backwards compatibility, which is now the most important thing ever!
I agree that a touchpad on a controller might be a doable improvement. On a macbook, it's easily a mouse replacement because it has a nice wide working area, is sensitive to feather-like taps, and none of the tap area is taken up by wholly unnecessary left- and right-buttons.vhailorx said:There are plenty of gimmicky hardware things in all the new gen consoles to complain about, but the touchpad seems to me to be a rare example of a potential improvement that will likely die out in the face of an inferior, but widely accepted standard layout. (Also, yahtzee seems to be picking on the touchpad in particular because he doesn't like touchpads. That's fine, but it doesn't strengthen his argument that the ds4 touchpad is a gimmick).
Is there anything wrong with that though? Why do people keep expecting every new generation of tech to be a revolutionary change? Some things work fine the way they have been. For example, you don't expect your next PC to be radically different than the previous one - it's just a bit faster than the previous one with better graphics. The basic mode of operation remains the same. Much as we still operate our cars using a steering wheel and foot pedal, as it's an extremely well thought-out user interface.Deathlyphil said:Exactly this. For new users, the immediate difference between generations is very slim. Even if you are invested, the difference is evolutionary, not revolutionary.
The controller doesn't display anything tough, does it? I could see this being a useful thing for the Wii U, but not the track pad on the PS4's controller, unless I'm missing something.medv4380 said:The only thing I can think of the touch screen being good at on the PS4 controller is sports games in the same way the VMU was good on the Dreamcast at keeping the other player in the dark about the play wanted picking.
God, I hated those sorts of things last gen. Sony seemed hell-bent on shoehorning in Sixxxxxaxxxxxis functionality into their titles for a while, and it was annoying. Especially when it was used in a way you'd forget about it until you were supposed to do it.Evonisia said:So long as the gimmick doesn't have a mandatory presence in the gameplay I really don't mind if it's there, bad or good.
Example, the Kinect 2.0 is essentially mandatory to use in Ryse, as the "Fire Volley" thing is replaced by a 5 second button press otherwise. If your Kinect understands you this is a massive advantage.
That's probably because we're nearing the point where graphics can't really get much better than they are. Graphics are getting advanced enough that it's hard to tell the difference between it and reality unless you look closely, and once we hit truly realistic graphics that's pretty much as good as they can get.Deathlyphil said:Now, take a game on the 360 or PS3, and a game in the same series on the X1 or PS4, and it is not immediately obvious what the difference is. The only obvious difference are the gimmicks, the touchpad and the Kinect.
Thank god for emulators eh?As for backwards compatibility, as more and more games are spawning inter-connected series, it's very frustrating to know that in a few years you won't be able to play several games in that series unless you still have the old hardware. Take Halo for example. If you want to play the Halo series you need and Xbox, and Xbox 360, and soon you'll need an Xbox One. Compare that with the PC, where I have games I bought in the 90s that I can still play on the same machine that I'm currently playing AC4 and Borderlands 2 on.
Graphics as in screenshots might not be getting better but the improved hardware does allow more objects (aka civilians, cars, enemies etc) and longer view distances than the last generation. I'm also hoping this will push devs into investing into better AI since graphics aren't changing much thus showing them off wont get sales, but a game with great AI would stand out. This gen opens the doors to more than just what looks nice in trailers, and honestly it's about bloody time consoles caught up as games I play on PC that aren't console ports have far better AI (see ArmA series as a great example)Deathlyphil said:Every previous generation has added something new. Most noticeably graphics, but also the ability for deeper, more complex games.Thanatos2k said:Every week he's harping on the next gen consoles. I really wonder if Yahtzee was around 20 years ago would he be using these same arguments about why no one should buy a Super Nintendo?
"Just better hardware and no backwards compatibility??? No thanks, I'll keep playing my NES!"
This generation is the first generation that doesn't appear to add anything new. Graphics are getting better, but nowhere near the jump they've had every other generation. The only "new" features to those that don't indulge heavily on sites like this are the trackpad on the PS4, and the better version of Kinect. Neither are that interesting.
I agree, but at the same time I am not sure how many people really feel that way. Look at the issue with the latest Grand Turismo game and the amount of people are upset about how the civilian bystanders look. The problem with AI programming is that it takes a lot of memory really fast so again they are going to have to pick their battles on where to focus their development, for the consoles still don't have enough memory for that since they have to dedicate a lot to other functions that run in the background with no room to upgrade.RicoADF said:Graphics as in screenshots might not be getting better but the improved hardware does allow more objects (aka civilians, cars, enemies etc) and longer view distances than the last generation. I'm also hoping this will push devs into investing into better AI since graphics aren't changing much thus showing them off wont get sales, but a game with great AI would stand out. This gen opens the doors to more than just what looks nice in trailers, and honestly it's about bloody time consoles caught up as games I play on PC that aren't console ports have far better AI (see ArmA series as a great example)Deathlyphil said:Every previous generation has added something new. Most noticeably graphics, but also the ability for deeper, more complex games.Thanatos2k said:Every week he's harping on the next gen consoles. I really wonder if Yahtzee was around 20 years ago would he be using these same arguments about why no one should buy a Super Nintendo?
"Just better hardware and no backwards compatibility??? No thanks, I'll keep playing my NES!"
This generation is the first generation that doesn't appear to add anything new. Graphics are getting better, but nowhere near the jump they've had every other generation. The only "new" features to those that don't indulge heavily on sites like this are the trackpad on the PS4, and the better version of Kinect. Neither are that interesting.
Gethsemani said:It might not be everyone's cup of tea (I know it isn't mine, I haven't even tried the function), but we should at least be gracious enough to admit that it is a giant leap forward in terms of experience sharing.
Considering that you aren't expected to own multiple tablet controllers for the wii-u, multiplayer is done with wii style or pro style controllers, that particular gimmick is never going to happen I think.Gorfias said:Yahtzee appears to be holding out for more functionality from the Wii U than the other 2 consoles, noting the multiplayer function. I agree. I bought one this month. ITMT: I'll stick to my PS3 for more standard console gaming. I'll likely get the Wii U version of Watchdogs.
I understand the sentiment... but do you remember the N64 controller? That had 2 extra buttons... that were rarely used because they were awkwardly placed and made the controller a weird shape and size.Adam Jensen said:You know what I don't get? Why do we only have four buttons on the right side? Why not at least one more in the middle? We've seen with last gen the ridiculous lengths some of the developers go to cram in all the controls on so few buttons. It's probably the reason that the console versions of Mass Effect and Assassin's Creed games can be played with one foot. Games started lacking crouch and jump functions because someone thought that iron sights/over the shoulder zoom and cover mode is essential to every freakin' shooter.