I think that was the original premise behind TF2 but it wasn't "fun" so they scraped it.MaskedMori said:Yes, this was inspired by that other topic about RTS and Beat em' up. Well, it triggered my memory... I remember thinking if sombody has ever made a game where one person could control an Army/Base/All that jass, while about 2-10 others control heros and strong units FPS style, and there are 2 teams with this type of control that battle it out. Hell, could be completely multiplayer, I have no idea how single player would work well. *Shrug* Just a thought.
No no. I really can't explain it any clearer, don't try to think of a game that is out if you're trying to understand it because I've only seen a few that are even close.Shycte said:So like a tactical shooter? Ghost Reacon style?MaskedMori said:Pretty much, two teams of around 4-12 each vote for their commander which will control the base/soldiers RTS style, while the others each control one unit (Maybe with classes or somthing) that is stronger than the normal soldiers FPS style, and then the teams battle it out to obliterate the enemy's base. That clear enough?Shycte said:I am highly confused.
How would that work?...
I have renegade and it's a run in the mill shooter with a few RTS elements. It wasn't a great mix either.Cid SilverWing said:Done before.
Command & Conquer Renegade
No seriously... Armed Assault, I am sure if you tried it...MaskedMori said:Battle swarm... Hmm... Seems fun, it's more RTS vs FPS though, which is also a good idea if you can balance it well.