Modern and WWII shooters can't compete with COD. I'm sorry, but even if the Nazi's were riding dinosaurs and the terrorists were shooting bullets out of their anus it still would not beat COD...
Call of Duty: World at War is the best game I've ever played. It has believable voice atcing, and when you shoot someone, it actually has nice ragdoll and if you're a good shot, you can shoot someone's scapl off or perhaps an arm or leg. It is actually quite realistic. Gore EVERYWHERE!!Anton P. Nym said:Frankly, no. CoD is a good shooter, but I find they tend to have very little replay value in their solo games. I think I might rent CoD5 but not buy it, simply because I don't think I'd play it through more than once; I like replayability in my games, especially at today's prices.
-- Steve
Don't bring a knife to a gun fightDarthracoon said:Oh and Call of Duty has knives(close quarters attack) and a quick on at that, what i wouldn't give for a knife in other shooters.
Now i do agree that it can be satisfying if the gun doesn't have a silencer or is a super weak weapon, but sometimes the ragdolls just don't fit in because the muzzle flash hides the fun of it, so you just see a flash and some blood then they land on the floor so it's a bit annoying.DirkGently said:Really? I don't think that at all. Maybe you're referring to older Rainbow Six games, but the guns in Vegas 1 & 2 were quite satsifying with three or four bullets leading to a bloodstain and limp ragdoll.
Also, if you were really firing an automatic full out (which you would never do when actually trying to kill something, the recoil would go up and to the right or left depending on which shoulder you're using not, 'all directions'. Upwards is more realistic than 'all directions'. And it makes sense, if you consider how FPS portray people holding a gun. While you may hold a pistol in front of you, you don't hold the butt of a gun against your chest, and you don't fire bullets out of your face as cod would have you believe, where all you need is a bit of your head above a wall to shoot bullets over it.
I'm saying it would go a 'little bit' you'd probably end up spinning yourself in a circle. it would not create a spread of bullets going in all directions, which is what you'd deserve for firing such a thing on full auto.Darthracoon said:Now i do agree that it can be satisfying if the gun doesn't have a silencer or is a super weak weapon, but sometimes the ragdolls just don't fit in because the muzzle flash hides the fun of it, so you just see a flash and some blood then they land on the floor so it's a bit annoying.DirkGently said:Really? I don't think that at all. Maybe you're referring to older Rainbow Six games, but the guns in Vegas 1 & 2 were quite satsifying with three or four bullets leading to a bloodstain and limp ragdoll.
Also, if you were really firing an automatic full out (which you would never do when actually trying to kill something, the recoil would go up and to the right or left depending on which shoulder you're using not, 'all directions'. Upwards is more realistic than 'all directions'. And it makes sense, if you consider how FPS portray people holding a gun. While you may hold a pistol in front of you, you don't hold the butt of a gun against your chest, and you don't fire bullets out of your face as cod would have you believe, where all you need is a bit of your head above a wall to shoot bullets over it.
And you can't be telling me that if i were to constantly fire a LMG until i was bone dry my aim would not go a little bit to the left or the right?
I suppose so.DirkGently said:I'm saying it would go a 'little bit' you'd probably end up spinning yourself in a circle. it would not create a spread of bullets going in all directions, which is what you'd deserve for firing such a thing on full auto.Darthracoon said:Now i do agree that it can be satisfying if the gun doesn't have a silencer or is a super weak weapon, but sometimes the ragdolls just don't fit in because the muzzle flash hides the fun of it, so you just see a flash and some blood then they land on the floor so it's a bit annoying.DirkGently said:Really? I don't think that at all. Maybe you're referring to older Rainbow Six games, but the guns in Vegas 1 & 2 were quite satsifying with three or four bullets leading to a bloodstain and limp ragdoll.
Also, if you were really firing an automatic full out (which you would never do when actually trying to kill something, the recoil would go up and to the right or left depending on which shoulder you're using not, 'all directions'. Upwards is more realistic than 'all directions'. And it makes sense, if you consider how FPS portray people holding a gun. While you may hold a pistol in front of you, you don't hold the butt of a gun against your chest, and you don't fire bullets out of your face as cod would have you believe, where all you need is a bit of your head above a wall to shoot bullets over it.
And you can't be telling me that if i were to constantly fire a LMG until i was bone dry my aim would not go a little bit to the left or the right?
Ragdoll saren't meant for fun with bullets. They're fun for explosions.