Rozalia1 said:
Atmos Duality said:
Rozalia1 said:
And that's where I stopped reading. If you want to proclaim your smug opinion to be superior, go right ahead.
That was not directed to you which is why I put it before my quoting of you. It was me saying "nope" to the question presented in the title.
I would have thought that would have been easy enough to see, but mistakes happen.
Alright, I confess that I thought the image was just one more example of this forum's notorious passive-aggressive bullshit and jumped the gun. Forgive my presumption; I'm tired of the not-at-all-subtle-but-mod-friendly antagonism that permeates these threads now.
In light of that, I'll be fair and at least respond honestly.
The words of the IGC means absolutely nothing in gauging peoples feeling with a product.
The IGC hates plenty of successful things, always predicting this and that is going to go down the drain...yet they pretty much never do. Look at Nintendo, they've had the ire of the IGC for decades for all it mattered.
You will need to define "IGC" in this context, because while I have a guess, I'm unsure what you mean specifically.
Some will dismiss it today, dismissed it 10 years ago, and will dismiss it in 10 years time. When there is actual evidence that everything is going down the drain than you may have a case.
My intention is not to make a "case", because I don't have all the facts.
I'm stating my opinion of what I think will happen based on some current observations and trends; I assume (I HOPE in some cases) that I will be wrong.
Now if I had to make a doomsayer prediction this would be the platform involved. Mobile has the potential to replace all other platforms, it could well after a bit of evolving do just that...though not being a phone person I'd hope not.
Well, you won't get much opposition from me there.
Most of mobile gaming has yet to impress me on a conceptual level, let alone a practical one despite its popularity.
A lot of what I see aren't really what I consider "good games"; most of them are "game lite", or "half-assed garbage" with a disturbing trend towards "Freemium Fly Trap".
What exploitation? You mean business?
Forgive me, I forgot that business at a pragmatic level sees exploitation as a good thing.
Even organized crime can be a business.
From a consumer's point of view, I mean dirty business tactics.
Not, "I don't like this game because opinion" dirty but "Deliberately unfinished, buggy low quality thing vaguely resembling a game made specifically to con people out of their money." Like unfinished Early Access projects, or Kickstarter trolling.
Games that have absolutely no intention of doing anything but taking the money and running.
Whether or not it's "legal business" does not mean it will go without consequence. People hate getting tricked out of their money, even where the law permits it, and they will remember it. Exploitation of this sort creates distrust, which hurts growth if it goes unchecked.