Baldr said:
I do not see why people hate on copyright laws. Think about this: without such great protection, the big game companies like EA, Blizzard Activision, Ubisoft would crush independents. They would make knock-off of almost everything making it harder to compete. There would be a lot less innovation and less creative games.
There are four problems with that:
1. Why would they do that? Most indie games are not particularly popular, or profitable. Even now, nothing stops them from publishing games very similar to FTL, Dwarf Fortress, Hotline Miami, McPixel, or Dear Esther. The thing is, that they don't want to. There is more money in CoD and ME and AssCreed.
2. Hating copyright law doesn't mean that we hate the very idea of copyright, just the copyright laws as they are written right now. Of course, creators need some form of protection from Ubisoft outright grabbing their game and selling it as their own. But just as this group made an MLP inspired but very original game, if EA wants to make an action RPG based on the FTL ip that is distinctly not FTL itself, or Ubisoft wants to make a 3D game with Dwarf Fortress-like mechanics, I wish they would, and I don't see how that would hurt creativity.
3. EA *could* make an incredibly unoririginal Minecraft-clone right now, as long as they are not copying any title or content from Minecraft. While at the same time, these guys are being shut down for making an in-depth, clever, and in many ways,
original game with all their love, can be shut down as long as they are infringing on Hasbro's pony trademark. This kind of copyright isn't encouriging art, it's encouraging mediocre games that use enough legal skullduggery to be declared officially "original", while disccouraging honest fan art.
4. Most IP is owned by big publishers, epecially the most famous works are. Almost every bit of the past century's popuar culture is owned by a handful of giant corporations. Indies are expected to to be navigating in a world where they can't build from that existing culture, because it's taboo, because these corporations have a monopoly on it. And if they don't do thatthen they are called thieves, while the corporations are big enough to just EMPLOY artists to work for a salary, then fire them, and keep their art as their own, thus horading decades of content that they are now profiting from.