The pace in technology has changed and the refinement has changed. It like other sports, you don't complain at MLB or NFL because little changes in the rules, because they been refined to a point where it would be stupid to change them. Same goes for a FPS for example, if it works, it works after years and years of play testing.
They went from 8-bit to 16-bit to 32-bit in a short amount of time, then 3D modeling technology came out, then more and more and more until there was nothing really new to develop or it took time, the game making tools only gradually get better, there are no such things as giant leaps anymore.
You also changed, you gone through the gambit of experience, that once was new feeling only last once. If there are slower advances in technology and refinement, the "golden age of video games" is over. Doesn't mean the games are any worse, it just not going to be the same.
They went from 8-bit to 16-bit to 32-bit in a short amount of time, then 3D modeling technology came out, then more and more and more until there was nothing really new to develop or it took time, the game making tools only gradually get better, there are no such things as giant leaps anymore.
You also changed, you gone through the gambit of experience, that once was new feeling only last once. If there are slower advances in technology and refinement, the "golden age of video games" is over. Doesn't mean the games are any worse, it just not going to be the same.