i know that we give Microsoft a lot of flack every time they 'recommit' to PC gaming. But DirectX is/was probably the greatest gift that M$ could probably give the PC gaming community. I remember prior to directX the dance everyone played just trying to make sure that the new game we bought was compatible with our hardware. Competing graphic and audio standards made everything confusing. Your sound card (remember those??) wasn't a soundblaster? Good luck trying to get this new game to run. Hmm, this release only has GLIDE support. Well, that means only a voodoo card would be compatible.
Demos for games weren't just about seeing if the game was fun to play, but about testing if the game could run on your system. Even if it wasn't a power issue, having the wrong drivers could derail the entire experience. Making sure you had the right ini and dll files installed.. God, it was awful.
Ever since DirectX became the standard for video and audio, that worry has gone away. Now, i only need to check to see if my rig is powerful enough to run on my desired settings. I don't have to worry about compatibility.
Thank you Microsoft (i'm not joking)
Demos for games weren't just about seeing if the game was fun to play, but about testing if the game could run on your system. Even if it wasn't a power issue, having the wrong drivers could derail the entire experience. Making sure you had the right ini and dll files installed.. God, it was awful.
Ever since DirectX became the standard for video and audio, that worry has gone away. Now, i only need to check to see if my rig is powerful enough to run on my desired settings. I don't have to worry about compatibility.
Thank you Microsoft (i'm not joking)