Basically this and whoring the Armory and Crawmerax in the Secret Armory... Got so many epic weapons idk what to do with.Codenet said:Nearly Every single Borderlands boss, sometimes even without trying. Most of the time i'd go into a corner, they would then charge at the corner and get stuck there, letting me stand still and drill at it from all most point black range with my shotgun.They probably have the worst boss AI i every encountered.
Ahh yes I thought of the money trick in Fable 2 as soon as I read the topicMikazuki said:I just saved before the end of Fable 2, reloaded it 2 times and got all the ending achievements.
And I disconnected from Xbox Live, set the Xbox timer to 2050 and received a shitload of gold ingame. (Also Fable 2)
Those are the only things I can think of.
that mission isint as hard as you make it out to beFalloutJack said:Plenty of times, but let's go with a time where it's entirely necessary to win.
Destroy All Humans 2!
As Crypto-138 of the Furon Empire, you make ALOT of friggin' enemies. And when that happens, you have to deal with them all...sometimes at once. Move off into the Japanese setting where your colony of Aarkvoodle cultists - Hippies - are having trouble with the authorities...again. Every time this happens, you have to protect their structures from being blasted to pieces. Yes, that's right. It's akin to a tower defense mission.
The difference here is that - due to the cult's actions AS WELL AS your own - you will have to fight EVERYONE. Police, army, KGB, the black ninjas (probably shouldn't have tricked 'em about that 'Darkvoodle' thing), the yakuza gangs, and whatever else is available at the time. And the thing about this is that this is so damn chaotic that you might very well be screwed, especially considering how tough the ninjas are around here.
The only way I know how to win is to cheat. And by cheat, I mean exploit the game's loopholes like crazy. The game has several ways to screw around with the enemies, after all. And while this is a mission in which none of these should work, here's my handy-dany list of what to do during the time you're protecting these buildings (because the time IS finite).
{1} Distractions! Whether you're committed to total violence or looking for a quick escape from immediate death, making them all dance and using a phone to draw the game into an 'All Clear' status screws can cause the game enemies to lose sight of their goal. More on this later.
{2} Playing sides against each other! This is the KGB, the local authorities, the Yakuza (both sides), the black ninjas, and so on. Mostly...none of them are on the same side. They will fight each other out of programmed hatred more often than not and forget about you. (This especially works if you have white ninjas currently staying at your commune.)
{3} Make LOTS of hurdles! They come in cars, in tanks, and what-have-you. But you have MIND POWERS! Making actual baracades and launching cars into their faces prevent the bads from remembering they have to go up the hill to attack your place. The game has a set distance for where people recognize things and that screws them up.
{4} Rally to one point! So, there's a bunch of these buildings to protect, right? Well, you still win even if there's ONE building in bad shape. So, keep your eye mostly on the back building the furthest away from where everyone is coming in. They tend to miss it more often than the other ones.
{5} Lastly, and this is what everything has been leading up to, the forgetfulness clause. You're up on the hill and you've been doing a number of the things mentioned above and suddenly...it's very...very quiet. Nothing is happening. Every single bad guy that's down there on the road - if they're not fighting - is just standing around with nothing to do. What happened? Well, the game's enemies lost track of their goal because they didn't get close enough to you or the commune buildings to remember to attack. This can happen when a number of those things above get played out. They can't rally to the cause if you're not in their line of vision, and an 'all clear' means no army activity. The game literally forgets about you while the mission plays through. Eventually...you get the countdown for the mission until you're safe. And then, you win. (Sorry, no profit.)
Yeah, homing missilies were a pain in the ass -_-AjimboB said:Playing Armored Core 4, I had to fight a boss who kept spamming homing missiles, making it very difficult for my mech (which I had tricked out to be most efficient in close quarters) from getting anywhere near him. After a while, I retreated to an area where the missiles couldn't reach me, and kept popping out, to trick the AI into shooting at me, until he'd run out of missiles, then I got in close and took him down.
I've actually done alot of footwork into that, for hilarity's sake.OhJohnNo said:That sounds awesome. I love games with multiple disparate factions who fight each other as well as you.
If you pit them against each other, who usually wins?
Really. After what I wrote, in detail, from memory, you retort with two sentences. Clearly, I must have no idea what I'm- PFFFFFFT! Hah, good one.direkiller said:that mission isint as hard as you make it out to be
just pick up people and toss them in the water or shoot them
I know the mission your talking about. I have never died on it doing it normally on the ground or in the air. It just isint as hard as your makeing it out to be.FalloutJack said:I've actually done alot of footwork into that, for hilarity's sake.OhJohnNo said:That sounds awesome. I love games with multiple disparate factions who fight each other as well as you.
If you pit them against each other, who usually wins?
The thing is that, strangely enough, the Yakuza gangs are on the level of the KGB agents and army personnel, leaving the cops in real dutch when trouble comes calling. The ninjas, though... Oh, those black ninjas... Their entire reason for being there in the 1960s is "Go with it.", and so they can do every acrobatic stunt possibly, kill very quickly with their weaponry, and ninja-poof around. The black ninjas seem to have the advantage unless you've got numbers against them, or machine guns, or white ninjas. Even then, they're so evil that the only reason they're black ninjas is that they can't find anything darker than black.
Really. After what I wrote, in detail, from memory, you retort with two sentences. Clearly, I must have no idea what I'm- PFFFFFFT! Hah, good one.direkiller said:that mission isint as hard as you make it out to be
just pick up people and toss them in the water or shoot them
No, seriously. What you say just isn't true. You see, I tried that, and it's fine with the prior-and-similar missions. Kill everything. Usually very good with Crypto. This time? Not so much. They have Crypto's one weakness here (besides Coyote Bongwater): Numbers. They have numbers and you can't leave the general area because you're protecting something that is inherently weak and entirely defenseless. It's alot of little targets and cars, which has enough force to get by a single Furon soldier and ruin the mission, coming at these buildings. Don't tell me "No, it's easy.". That is a lie. They can beat you, and they can beat you GOOD. Sometimes, you have to think outside the Furon, and that is why I'm good at games.
This is actually an acceptable tactic on Reach, unless you have a needler or needle rifle on hand to blow it's back plate off easily (what's that? No you never get rocket launchers when the damn things are actually useful) punching it is one of the best ways of doing damage.Koroviev said:I was playing Halo and a hunter had me cornered with no ammo. I punched it to death .__.
done those plus the infinite xp and i got 10 gaurds to kill an entire town for me that was funMikazuki said:I just saved before the end of Fable 2, reloaded it 2 times and got all the ending achievements.
And I disconnected from Xbox Live, set the Xbox timer to 2050 and received a shitload of gold ingame. (Also Fable 2)
Those are the only things I can think of.