Have you ever tricked a game?

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Th37thTrump3t

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Nov 12, 2009
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Codenet said:
Nearly Every single Borderlands boss, sometimes even without trying. Most of the time i'd go into a corner, they would then charge at the corner and get stuck there, letting me stand still and drill at it from all most point black range with my shotgun.They probably have the worst boss AI i every encountered.
Basically this and whoring the Armory and Crawmerax in the Secret Armory... Got so many epic weapons idk what to do with.
 

triggrhappy94

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Apr 24, 2010
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You mean exploited a glitch?
And yes I have. Way back in KOTOR 2 I realized that upgrading your character's stats after leveling up restored all of your health, so I would hold on to my free health restore until I needed it in battle.
Also in Halo 3, on the last level when you're excaping on the worthog and cortona is counting down. Well I discovered that the each count down update is caused by a trigger based on your progression, however there's one place where if you get the right angle off a jump you can skip on of the triggers, so Cortona stops giving you time updates for the rest of te level.

OT: Why would you want to skip that part in CoD4
 

Shockolate

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Feb 27, 2010
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Nothing off the top of my head, but it IS funny watching an insane AI's probe spaz out when you block off all exits after it's scouted your base.

Starcraft 2, by the way.
 

DSK-

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Mikazuki said:
I just saved before the end of Fable 2, reloaded it 2 times and got all the ending achievements.

And I disconnected from Xbox Live, set the Xbox timer to 2050 and received a shitload of gold ingame. (Also Fable 2)

Those are the only things I can think of.
Ahh yes I thought of the money trick in Fable 2 as soon as I read the topic :)
 

direkiller

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Dec 4, 2008
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FalloutJack said:
Plenty of times, but let's go with a time where it's entirely necessary to win.

Destroy All Humans 2!

As Crypto-138 of the Furon Empire, you make ALOT of friggin' enemies. And when that happens, you have to deal with them all...sometimes at once. Move off into the Japanese setting where your colony of Aarkvoodle cultists - Hippies - are having trouble with the authorities...again. Every time this happens, you have to protect their structures from being blasted to pieces. Yes, that's right. It's akin to a tower defense mission.

The difference here is that - due to the cult's actions AS WELL AS your own - you will have to fight EVERYONE. Police, army, KGB, the black ninjas (probably shouldn't have tricked 'em about that 'Darkvoodle' thing), the yakuza gangs, and whatever else is available at the time. And the thing about this is that this is so damn chaotic that you might very well be screwed, especially considering how tough the ninjas are around here.

The only way I know how to win is to cheat. And by cheat, I mean exploit the game's loopholes like crazy. The game has several ways to screw around with the enemies, after all. And while this is a mission in which none of these should work, here's my handy-dany list of what to do during the time you're protecting these buildings (because the time IS finite).

{1} Distractions! Whether you're committed to total violence or looking for a quick escape from immediate death, making them all dance and using a phone to draw the game into an 'All Clear' status screws can cause the game enemies to lose sight of their goal. More on this later.

{2} Playing sides against each other! This is the KGB, the local authorities, the Yakuza (both sides), the black ninjas, and so on. Mostly...none of them are on the same side. They will fight each other out of programmed hatred more often than not and forget about you. (This especially works if you have white ninjas currently staying at your commune.)

{3} Make LOTS of hurdles! They come in cars, in tanks, and what-have-you. But you have MIND POWERS! Making actual baracades and launching cars into their faces prevent the bads from remembering they have to go up the hill to attack your place. The game has a set distance for where people recognize things and that screws them up.

{4} Rally to one point! So, there's a bunch of these buildings to protect, right? Well, you still win even if there's ONE building in bad shape. So, keep your eye mostly on the back building the furthest away from where everyone is coming in. They tend to miss it more often than the other ones.

{5} Lastly, and this is what everything has been leading up to, the forgetfulness clause. You're up on the hill and you've been doing a number of the things mentioned above and suddenly...it's very...very quiet. Nothing is happening. Every single bad guy that's down there on the road - if they're not fighting - is just standing around with nothing to do. What happened? Well, the game's enemies lost track of their goal because they didn't get close enough to you or the commune buildings to remember to attack. This can happen when a number of those things above get played out. They can't rally to the cause if you're not in their line of vision, and an 'all clear' means no army activity. The game literally forgets about you while the mission plays through. Eventually...you get the countdown for the mission until you're safe. And then, you win. (Sorry, no profit.)
that mission isint as hard as you make it out to be
just pick up people and toss them in the water or shoot them

OT: the last boss in POP:SOT(original) when the next hit is supposed to kill him he will just stand there.you can run around the room he will just turn and look at you not attack anymore.
 

Mike-E

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Jun 3, 2009
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This happened a long time ago, when I was a child playing Spyro 2. To collect one of the orbs you have to shoot a super fireball at some target then quickly run into the room (or something), but once I was just messing around and was trying to jump up something that resembled a big tap. After a few attempts, I got stuck, then the whole level acted as though I was underwater, so I could swim around in mid-air. I just swam in through a gap in the roof of the building and collected the orb that way.
 

Gasaraki

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Oct 15, 2009
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AjimboB said:
Playing Armored Core 4, I had to fight a boss who kept spamming homing missiles, making it very difficult for my mech (which I had tricked out to be most efficient in close quarters) from getting anywhere near him. After a while, I retreated to an area where the missiles couldn't reach me, and kept popping out, to trick the AI into shooting at me, until he'd run out of missiles, then I got in close and took him down.
Yeah, homing missilies were a pain in the ass -_-

Speaking of AC4, one the missions when played on hard mode had you fighting 4 mechs at a time. For some reason though if you stayed at the boundary the level the enemies would only come at you one by one. That was pretty helpful :D
 

Stuntkid

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Oct 6, 2010
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In Banjo-Tooie, I was at the werehouse level (like you do) and I couldn't figure out how to get inside. Of course now, I know tat I need to go there by train, but back then I thought the only way to get inside has to activate a glitch caused by an error in the n64's ram.


First, I chose the Robo Eggs then I shot it at the little hole on the wall. While sanding there, I watch banjo & Kazooie and the monster that was charging toward them. Then, right when the monster hits them you run inside, causing the screen to freeze while the screen transition goes. Then Viola, Banjo & Kazooie appears inside the werehouse instead of the robotic bird via the hole in the wall.

To my knowledge, you can do this with every doorway, and at the time I thought it was the most intuitive puzzle in videogame history: Actually tricking the game console, itself. But later, I found out I was being too smart for the game.
 

FalloutJack

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Nov 20, 2008
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OhJohnNo said:
That sounds awesome. I love games with multiple disparate factions who fight each other as well as you.

If you pit them against each other, who usually wins?
I've actually done alot of footwork into that, for hilarity's sake.

The thing is that, strangely enough, the Yakuza gangs are on the level of the KGB agents and army personnel, leaving the cops in real dutch when trouble comes calling. The ninjas, though... Oh, those black ninjas... Their entire reason for being there in the 1960s is "Go with it.", and so they can do every acrobatic stunt possibly, kill very quickly with their weaponry, and ninja-poof around. The black ninjas seem to have the advantage unless you've got numbers against them, or machine guns, or white ninjas. Even then, they're so evil that the only reason they're black ninjas is that they can't find anything darker than black.

direkiller said:
that mission isint as hard as you make it out to be
just pick up people and toss them in the water or shoot them
Really. After what I wrote, in detail, from memory, you retort with two sentences. Clearly, I must have no idea what I'm- PFFFFFFT! Hah, good one.

No, seriously. What you say just isn't true. You see, I tried that, and it's fine with the prior-and-similar missions. Kill everything. Usually very good with Crypto. This time? Not so much. They have Crypto's one weakness here (besides Coyote Bongwater): Numbers. They have numbers and you can't leave the general area because you're protecting something that is inherently weak and entirely defenseless. It's alot of little targets and cars, which has enough force to get by a single Furon soldier and ruin the mission, coming at these buildings. Don't tell me "No, it's easy.". That is a lie. They can beat you, and they can beat you GOOD. Sometimes, you have to think outside the Furon, and that is why I'm good at games.
 

Koroviev

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Oct 3, 2010
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I was playing Halo and a hunter had me cornered with no ammo. I punched it to death .__.
 

direkiller

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FalloutJack said:
OhJohnNo said:
That sounds awesome. I love games with multiple disparate factions who fight each other as well as you.

If you pit them against each other, who usually wins?
I've actually done alot of footwork into that, for hilarity's sake.

The thing is that, strangely enough, the Yakuza gangs are on the level of the KGB agents and army personnel, leaving the cops in real dutch when trouble comes calling. The ninjas, though... Oh, those black ninjas... Their entire reason for being there in the 1960s is "Go with it.", and so they can do every acrobatic stunt possibly, kill very quickly with their weaponry, and ninja-poof around. The black ninjas seem to have the advantage unless you've got numbers against them, or machine guns, or white ninjas. Even then, they're so evil that the only reason they're black ninjas is that they can't find anything darker than black.

direkiller said:
that mission isint as hard as you make it out to be
just pick up people and toss them in the water or shoot them
Really. After what I wrote, in detail, from memory, you retort with two sentences. Clearly, I must have no idea what I'm- PFFFFFFT! Hah, good one.

No, seriously. What you say just isn't true. You see, I tried that, and it's fine with the prior-and-similar missions. Kill everything. Usually very good with Crypto. This time? Not so much. They have Crypto's one weakness here (besides Coyote Bongwater): Numbers. They have numbers and you can't leave the general area because you're protecting something that is inherently weak and entirely defenseless. It's alot of little targets and cars, which has enough force to get by a single Furon soldier and ruin the mission, coming at these buildings. Don't tell me "No, it's easy.". That is a lie. They can beat you, and they can beat you GOOD. Sometimes, you have to think outside the Furon, and that is why I'm good at games.
I know the mission your talking about. I have never died on it doing it normally on the ground or in the air. It just isint as hard as your makeing it out to be.

1.Air:Use the landing spot 10 feet from the mission accept hop in and have a field day use the abduction ray if there too close to the building to shoot with the laser but they shouldn't get that close anyway(it makes the mission way to easy)

2. Ground:zap-o-matic is your buddy as it makes 3 people stop shooting it may not kill as fast as your outer guns but it takes the most people out of the fight. Just keep on moving and liberal use of the jetpack when the Black ninjas show up(at that point they only toss throwing stars at you which do almost no damage) protect never hurt as it give you extra damage and someone to take shots for you.


I had more trouble finding the hidden items in the first game at area 52 as the furron awaken dudes are a pain to kill

but that did remind me of how broken the last boss was in the first game. You can just fly up on the octagon and drop ion grenades on her she will just cartwheel into the building trying to get to you. Its mostly just for giggles because she doesn't hit that hard to begin with she just moves around way to much
 

Scabadus

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Jul 16, 2009
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Koroviev said:
I was playing Halo and a hunter had me cornered with no ammo. I punched it to death .__.
This is actually an acceptable tactic on Reach, unless you have a needler or needle rifle on hand to blow it's back plate off easily (what's that? No you never get rocket launchers when the damn things are actually useful) punching it is one of the best ways of doing damage.

Now if only I could figure out how to reliably get behind them.. their new attacks and AI are/is hard! Even on easy!!
 

ecoho

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Jun 16, 2010
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Mikazuki said:
I just saved before the end of Fable 2, reloaded it 2 times and got all the ending achievements.

And I disconnected from Xbox Live, set the Xbox timer to 2050 and received a shitload of gold ingame. (Also Fable 2)

Those are the only things I can think of.
done those plus the infinite xp and i got 10 gaurds to kill an entire town for me that was fun:)
 

GeneralFungi

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Jul 1, 2010
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This is something scripted into the game to happen, but it makes me giggle every time.


I remember playing JaK three, there is a wasteland village where those banished from Haven city stayed. I would love hitting one of the thugs, then hiding behind the next closest person, and continually doing that. I'd have the whole freaking town fighting each-other. It literally wouldn't end until everyone was gone.
 

Nyce1

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Jun 25, 2010
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Its not really something amazing but regardless in Champions of Norrath and Return to Arms both games on the PS2 you could load in yourself drop items and gear then pick it up on a co-op player and trade those items to the reloaded in original player. In short you could copy your items to duel wield or sell over and over again for infinite money.
Once I did that it kinda ruined the game for me sadly... cheating suxs sometimes....
 

Jonny1188

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Oct 8, 2010
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Rock Band 3. Just figured out that although custom playlists typically limit you to a certain genre or game or decade, you can just go through and edit the filters and pick whatever songs you want.