I have to agree with this.llafnwod said:This is exactly right. The best DRM is one which can delay piracy for a long time (thus getting sales from those who are willing to buy the game if they can't get it for free) without punishing paying customers. Covertly sabotaging the game in case of verification failure is the best way to achieve this.jasoncyrus said:the best drm form is the one arkum asylum had. Gimped game features.
"The best DRM is one which can delay piracy for a long time (thus getting sales from those who are willing to buy the game if they can't get it for free) without punishing paying customers." Precisely.
DRM like in AA, or the FADE used in the OFP/ArmA series, seems the way to go.
Developers like Bohemia Interactive Studios and others remove copy protection software after a while. By then, "nobody" buys the game anymore and the game has dropped off the "pirate frontpage". If every developer did this, you would always be able to play your game, even when the activation server has gone offline.