Hey hey hey! Don't skip Metroid Prime 2! I thought you wanted a challenge? That gives you a challenge for sure! Plus it's still pretty good. To be honest after you play the second one, the third one is a bit more set-piece and boss heavy compared to the first two, it's quite interesting how far they took it.ranger19 said:Thanks for all the responses, guys. I think actually every one since my last post has been informative/helpful, but it would be silly for me to like quote every one and say something along the lines of "oh cool, thanks". So I'll just pick out one or two things.
I actually was already planning to skip MP 2 if I finish MP, simply because I couldn't see myself sitting through three full games like this in the near future, but I'm interested to see in how things changed in the bump to the next gen. (I figured it wouldn't be too hard to wiki the plot of MP2.)SEPECAT said:If you feel inclined to continue after this one, I'd say skip MP2. It's a clone of MP1 but with worse environments, a bad and contrived dual world system and silly plot, and only adds one new important character to the series. And if you've beaten MP1 already, you can probably hazard a guess as to where Dark Samus came from. Skip to MP3: Corruption, which introduced a lot of new elements and mixed the gameplay up a bit, especially with more combat against the pirates.
Also, do you know what the Metroid Prime is?
In reference to that last question, no. I've never played a Metroid game (actually I played Metroid Prime: Hunters for DS, but that had almost no story). The metroids are the green transluscent things, the ones the pirates are talking about that suck energy from people, right? I had never really thought about it, but I remember reading that the space pirates were trying to use... phozon? phazon? to power up the metroids in hopes of using them as energy sources to basically rule the galaxy. So my guess would be that the metroid prime would be their success that became too powerful for them to handle. Which would maybe explain why there are barely any space pirates left considering how many it seems would need to be run to keep the place going.
Hm, maybe there is a little more to this game than I've given credit.
But missing out one part of the trilogy is madness bro. You're breaking my heart bro, can you hear it breaking? Bro? Breaking?
Oh yeah! That thing was pretty scary. The Prime series in general creeped me out a little because the Metroids latching onto your face reminded me of face-huggers in Aliens. I never liked face-huggers as a kid.ColdStorage said:But missing out on MP2 echoes means missing out on QuadRaxis, the scariest transformer ever.ChromeAlchemist said:Play MP2, then come back to us with a bucketful of tears. That game was work. Seriously if you want to be challenged then play that game, on hard if possible.
The thing is, it makes sense for an eight year old game that was universally praised to not live up to it's hype. I think just about everyone loved it. But the first game is much more about exploration and immersion than difficulty. But the other two games are harder, two being the hardest of the three.
Corruption is the most action oriented of the trilogy, just so you know.
Oh, and ignore KeyMaster45 please, because the Wii version definitely enhances the experience. The only reason any of us would recommend the GameCube version is because we played it like that. There is one cosmetic difference though (the Ice Beam in the GC version freezes the arm cannon as it charges, which was cool).