I like these ideas.SweetShark said:snip
Changing the map layout is a mindscrew and a half. I like it!Thetwistedendgame said:My suggestion is trying to flip the game upside-down. First, you get stuck in the church and have to make your way to the exit. Turns out you can't use the exit for reason [x] and you have to backtrack all the way through the church to the lowest point. But it isn't backtracking. The previous floors have mysteriously changed...
At least, if the game engine can do that.
GZGoten said:religious horror?
both books of Solomon can be your best friends for demons and probably what the game is about. You could have the player be a modern day Solomon working his way to capturing all the demons in his modern time incarnation
All noted.Captain Billy said:snip
There is a random text function in here... maybe I can make something work...Terratina. said:I don't really know any really good examples besides Eternal Darkness. :/lacktheknack said:Interface screws are hard to do right. Got examples of them working well (besides Eternal Darkness)?
The only other thing I can think of are the Data Bugs and the Phases off the .hack games, mainly because their HP is displayed as something like :£20^/-%21*.
M̶̱̲̮̱̞̦ͩͧͪ̅ͩ͊ͯ̐͒̍ͥͩ̄ͮ̂͘̕aͤͬ͋ͯͮ͌̔͐̅͏̵̨̖̹̪͖̯̗̪͞y̶̸͙͈͉͂̃͗͂̒ͨͬ̽̓ͨ̈͊ͯ͒͢͞͡ͅb́̆̓͗̈ͫ̈́͐̑҉̻͔̫̳̥͍̕̕e̫͙͖͉̲̺̳͈̖̲̯̠̺̩̳͇̐ͥͪ̉̿ͨͯ͛̾̃̔̂̀̆̈́̽͊̏͘͢ ̴̯̝͖̩̞̐̎ͣ͊̊͌ͭ̈ͬͮ̄̀̚͜l̵̙̝̲̼̖̤̟̗̘̜̤̞͕͓͚̲͔͌̂̉ͤ̽̎͊ͮ̚͘í̵̳̹̯̣̳̦͓̘̮͖̠̤̹̞̪̐̋ͮ͑̀̔͌̀͢k̻͓͎̼̖͙̗̟̼̹̹̘͔̜̞͕ͥͥͨ̈͊̋͆͛͒̐̇͗͜͠͞͡ͅͅe͓̣͍̬̟̖ͮͦͪ̇ͮ̌ͪͨͨ͆ͮ̇̍̾̑́́͝͞ ̶̶̭̫͎̯̱͔͓͔͔̝̖̲̤͙̰̯̺̮̰ͫ̈́̇̎͊̒̀͞t̷͔̣̘̟̀̍́́ͩ̾̀̎͑̍̀̅ͯ̂ͧ̄ͬͩͧ͟͝h̸̢̬̞̙̜̳̬͈͍̫̰͙̤͈̙̹̼ͤͩ̔ͪ̾ͤ͟ͅͅi̶͚̜͕̭͇̫͙͈̫̻͈̟͚͙͖͙͌̑͋̾ͫ͛͂̓̉́ͣ͌̀̕͜ͅs̷̰̳̖̰̝̬̗̻̻͓͚͂ͫͣ͂̀̿̑̚̕͡?̪̱̰̱̥͊̀̉̈ͣ̃̂ͥ́͢͢͟ͅ ͆̔͒̒ͤͤ̽̎̐ͣ̀ͧ͌ͭ͒̀̔͒̚͞͏̶̧̥̬̼̩̻̲̘̺̘̱͙͚ͅ
It doesn't support the terror-text, tragically.