Thaius said:
Saltyk said:
Well depends on how you portray them. And what is the basic level of world technological development? Do some of the major cities have flying cars while this "Not African" nation is stuck in the middle ages throwing spears at "not elephants"? Because that would probably be seen as pretty racist.
More importantly how do the people act? Do you have any major NPCs or characters that join your group from either place? How do they behave?
Different parts of the world are at different technological levels due to magic. Some countries develop technology, but others focus on magic. The most technologically developed nation is based on Japan and achieved its technological prowess by combining magic and technology, but this has not spread to other parts of the world, mostly due to traditionalism keeping magic in a more prominent and respected place than technology. The society based on African culture is a bit more primal, but in this case that will still involve magical ability, which is more of a driving societal force in this world than technology. We also aim to make them plenty intelligent and seen around the world in all sorts of different places.
As for the society with the slavery, we have one major, playable character who is an escaped slave and another who is from the same place, but left before the whole slavery thing started. And there will be major NPCs in both; both places are very important to the story. We have not gotten so far as to write them in specifically yet, so I'm not sure exactly how they will behave; the game is still in pre-production, and we're lining out the exact story progression so we can soon get to the actual writing.
Okay, about the "Not African" nation. Please don't use voodoo as the basis for their magic, or anything similar. If you do include voodoo make it some crazy old man that even the other members of the nation that we see disregard as crazy. Making their magic voodoo based would NOT go over well. Remember the RE5 controversy? You'd be begging for that.
As for the nation of magic users that enslave the people unable to use magic, make certain that you show race has nothing to do with it. Show people of various races both as magic users and slaves. Otherwise you are begging for comparisons to Old South slavery.
I'd make the characters act pretty reasonable. Paint the "Not African" culture as primitive, but intelligent and logical. Perhaps they value nature and the place and roles of themselves and the animals? Though, that might be making them more like Native Americans. I'm not sure about the slave owners, though. Perhaps some should see it as being their right, while others claim the slave live better this way? Though, that's dangerously close to actual Old South slave owners so you might not want to go there, either. Is the Japanese based culture the main driving force/Big Bad for the story? It sounds like it is set up for that.
Honestly, I had an idea for a similar story. Two nations at perpetual war with each other. One used magic and one focused on technology, but no one used both. Largely due to magic being something you were born with and magic users can't use technology because their powers interfere with it. The main character I thought up was to be a son to people from both nations. Of course, I only ever make up ideas for this kind of stuff in my head and never write any of it down. Lol.
Anyway, this sounds intriguing. Are you making it as a console/PC game for a studio? Or can you say anything about that?