The quote says "including private messages", as do I, meaning there is somewhere else that chat is also banned. Since there isn't much else where the chat can be banned, I assume it's in game. Which is what I highlighted.Sarge034 said:That much was known, I was asking if it killed in game chat too.DoPo said:Emphasis mine. It seems to be not in-game as well.
Sarge034 said:Have you played HotS?Have you played HotS? Because I don't actually believe it would impact much - the context command menu is quite good and it can be effectively used to plan and execute tactics without ever opening the chat window. Well, assuming your team mates are competent. I've barely ever needed to type in HotS, because of this.
I also assume that this isn't going to be squelched, as it really makes no sense - ping flooding is already taken care of, so at most, some player can go "going there" and not go there. Which basic map awareness pretty much solves.
DoPo said:I've barely ever needed to type in HotS, because of this.
Pull back, warning and take objective, as well. Sorta kinda key ones. Also, it literally takes a single click to tell your allies where to do what - also key, as it makes the communication way more clear.Sarge034 said:the pings boil down to attack, defend, on my way, and hold position.
So? HotS is not Dota - you don't just get ganked by Pudge who comes with an invis rune and kills you. A single missing champion is pretty useless taking down a hero reliably takes at least 3-4 - and if one is missing, you'd at most you get a three lane when that hero joins a two lane. You can blink for warning, if you suspect where the hero is going as well. If there is a potential combo of three that is going to easily take down an ally (and that is not easy with less than four), you should know where to blink for warning. It's not really that hard to guess, either - if there already is a three lane, then the hero is most likely joining them. Unless they'll go for camps or split push (very few heroes, though).Sarge034 said:There isn't even a champion missing ping.
Moreover, the game doesn't even have a laning phase - you get some laning done, but then I wouldn't expect anybody to be "present" or "missing", as most should be roaming, stopping occasionally for some XP on the lane. The "hero is missing" signal is pretty much wasted already.