So I concluded watching Markiplier's playthrough of Outlast 2 the other day- and I found something very neat occurred with it's ending. Without any spoilers, there was a notable visual difference in one scene, that has lead to the understanding that there's two endings to the game. The interesting thing I find about this however, is that absolutely no one knows seems to know how the alternate ending is unlocked - there is no known choice the player makes, no known path or process the player has to take, and only some players get it with 100% completion.
My question for you, Escapists, is what other games have completely unexplained or hidden game mechanics buried deep inside them? Bonus points if it's not just mathematics in the background like Pokemon catch rate.
Do you prefer it like this? Would you rather something more explicit like Karma or Reputation in Fallout and Mass Effect, or do you enjoy a sort of esoteric medium like Moral Points in Metro or basically everything in Knock Knock?
My question for you, Escapists, is what other games have completely unexplained or hidden game mechanics buried deep inside them? Bonus points if it's not just mathematics in the background like Pokemon catch rate.
Do you prefer it like this? Would you rather something more explicit like Karma or Reputation in Fallout and Mass Effect, or do you enjoy a sort of esoteric medium like Moral Points in Metro or basically everything in Knock Knock?