Hideo Kojima Wants Non-Metal Gear Recognition

jhoroz

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Mar 7, 2012
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Yeah, good look with that. He's been saying this since MGS 2 and even if he eventually does completely move away from the Metal Gear franchise, he'll only survive for a few weeks because by then all the hardcore Metal Gear fanboys would have raided his home and ripped him apart, piece by piece, for leaving (just look at the time he got threats for refusing to work on MGS 4 and that was more than 4 years ago)
 

Tanakh

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Jul 8, 2011
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j-e-f-f-e-r-s said:
Tanakh said:
Sigh, fine, go for interpretations and ignore the facts that he greenlighted ZoE (a new franchise) and Castlevania (a reboot). He literally got the approval and money for those two, but whatev, think what you want.
ZoE is a niche series that never got all that much acclaim, or that many sales. More importantly, it was greenlit for the PS2, during a time when small development teams could still make games for consoles without bankrupting themselves in the process.

As for Castlevania... it's a reboot of one of the oldest, most influential franchises in gaming. If you're trying to use that as an argument for Kojima's so-called creative freedom, then perhaps you need to take another look at what you're saying. Rebooting a decades old franchise is not the same thing as making a new game, in the same way moving Call Of Duty from WWII to the modern-era did not make a new game.

And ask any japanese, their country corporate culture is different. Its not racist, i am not saying its worse, just a fact... so... where the crap you get the racist connotations from?
Is corporate culture different in Japan? Yes.

Is Japanese corporate culture the specific reason for why Kojima hasn't worked on anything original for a while? No. At least, I don't see any evidence to suggest this. All the evidence I see points towards the universal desire of corporations to minimise risk and maximise profit. And yet, you claimed that it was specifically Japanese culture to blame. On what are you basin such assumptions? It's not enough to go "it's different." African culture is different to European culture, but that doesn't mean I go round assuming every African I meet is a cannibal, or a warlord.

If you cannot back up your original statement with at least some evidence, then yes, it is racism. Blaming problems on perceived differences in culture without evidence is pretty much the definition of racism.
Well, you said he prob didn't had any choice. Then i pointed 2 of the 12 non MGS games he has produced personaly and not developed, hoping you would notice that he can indeed get Konamy to make other games, so that is not the problem. I know what I am saying, and that is that 12 games produced in a 24 year span and him being the freaking vp of the digital area of konami doesn't convince you that he can indeed greenlight games he finds interesting, nothing will.

As for the culture, how do you know it's not the reason? Look at other designers that have his level of recognition in France, UK and US, and you will find that they tend to be way less on a leash than Kojima, if they want to end a fanchise, they do, or if they dont own the brand at least leave the studio to work on something they want. I do suspect that the corporate culture is what keeps Kojima so in line. Want concrete examples? Obsidian, Double Fine, Molyneux or Fargo wanted to go out of the box, and they went kickstarter, so it's quite patent that Kojima having much better rep that some of those can do it witout even the chance to fail. Heck, if you look at videogame kickstarters in general you will fine a lack of japanese projects, and even the japanese inspired games seem to be developed by non japanese guys. Now, if the japanese have such a rich history as game devs, yet don't figure there, i do conclude it has more to do with the vertical structure of the society and with the way the big current names there were raised.

At the very least it's clear that he and the other big names near his generation in Japan(Hiroyuki Ito, Shigeru Miyamoto, etc) have a very different relationship with his parent companies compared to the western ones. Just go and read their CV if you want proof.
 

songnar

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Oct 26, 2008
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I delcared that the engine from MGS3 could have made a neat hunting game, all its own.
 

Baresark

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He has made some excellent games. I have to be honest, ZoE 1 and 2 were fantastic, IMO. The story was deep and gameplay was a lot of fun. It had that element from Metal Gear that was the hugely unique bosses. I think what hurt it bad was that terrible anime. But, he is also one of those really annoying developers that spends far too much time planning and talking about a project.
 

teebeeohh

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Jun 17, 2009
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SUNLIIIIIIIIIIIIIIIGHT

yeah i guess to avoid mod wrath i should mention that this seems to be typecasting for game designers, doesn't happen with as many people but i still get why it's annoying. but at least he is being remembered for MGS, which is by and large pretty good
 

Gregory McMillan

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Jan 30, 2012
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Gamers know his name. If its on a box, he has our attention. You don't have to tip toe into a new series Hideo, just dive right in.
 

Nazulu

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Jun 5, 2008
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Great attitude, I hope you succeed and others adopt the same motivation. Please try to be original still and avoid making something to your average FPS.

Can't comment on any of the MGS games since I've never played or seen any, but my friends said it has become tired.
 

TJC

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Aug 28, 2011
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Then how about continuing the Boktai/Lunar Knights saga because that series sure was fucking awesome.

Especially since you teased the possibility of a lot of new baddies in the universe but then sorta forgot the whole thing.
 

lacktheknack

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Jan 19, 2009
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Well, I know recognize him as "That dude who's always sitting on a roller-duck"... How's that?
 

crimson sickle2

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Sep 30, 2009
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To get my recognition would be incredibly easy: first open the files for ZOE 2 HD; find the battleship level after the bossfight with Inhert/Lloyd; copy the level ten times, changing the amount of ships and the enemy types in each copy; sell it.

Seriously though, I love Kojima's work outside of his more cutscene heavy games. The Boktai series was fun and gave me a nice feeling and ZOE has that one level which I hold as the benchmark for all giant robot games.
 

Verkula

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Oct 3, 2010
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An english version of Policenauts would be nice, so people dont have to patch it and run emulators. I mean seriously, how is it still not available officially? Also, more Snatcher, or an english version for the PS1 version without censoring scenes. Go.
 

kenadian

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May 7, 2012
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He wants recognition for stuff other than MGS? Then he should fucking make ZOE 3 already.
 

Beautiful End

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Feb 15, 2011
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(again with that picture of him on the duck? It was funny the first 50 times. Now? Not so much.)

It's been said before but...Kojima, work on something else, then!

I agree with the fact that he has more to offer. And it seems he's tried to break away from MGS a couple of times now but always keeps going back to it for some reason. Either way, he'll always be burdened, or blessed, by it. It's like when actors are forever associated to a character they portrayed, like Daniel Radcliffe and Harry Potter or Rob Pattison and Twilight.

But just watch, if he stops making MGS games, people will start clamoring for them. There's just no pleasing us so just do whatever, Koji. :/
 

IronMit

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Jul 24, 2012
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This is great news for MGS fans. It means the next game is going to me stuffed full of ridiculous features because his going to be using it as a testing ground - ie. his going to write off all the extra work as R&D for foxengine and other IP's.

Remember all those easter eggs and small features in MGS4!
 

FalloutJack

Bah weep grah nah neep ninny bom
Nov 20, 2008
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He must've heard about Metal Gear BOX... That'd drive anyone over the edge.