Most people will suggest mods that completely overhaul the game, but play it a few hours without mods so you know what bothers you. If you hate the level scaling, you get a level scaling fix, if you hate the magic system you get a magic overhaul.GeorgW said:I got Oblivion at the steam sale and haven't played it yet (Deus ex first, given human revolution is released before skyrim), any recommendations for mods?
I don't think you can die from awesome.imnotparanoid said:I but wha?
Am I going to die now?
On the techside, it wouldn't be much of a problem (although, the RAMtarded nature of consoles would severely limit the number of mods that could run simultaneously).GrizzlerBorno said:(Bethesda said something like they were interested in bringing mods to consoles.....somehow).
The only Mod that' I'm really going to say is a must-have is WZ_inventory. It overhauls the inventory GUI, and is an absolute GODSEND for you once you start gathering up a ridiculous number of items.Flour said:Most people will suggest mods that completely overhaul the game, but play it a few hours without mods so you know what bothers you. If you hate the level scaling, you get a level scaling fix, if you hate the magic system you get a magic overhaul.GeorgW said:I got Oblivion at the steam sale and haven't played it yet (Deus ex first, given human revolution is released before skyrim), any recommendations for mods?
however, to suggest a mod: LAME(Less Annoying Magic Experience), it adds more spells, alters how they function(for instance, most buffs get a longer duration) and it's completely modular, you can activate only the parts you want to use.
Nah, they said they want to get mods on consoles. Pretty important distinction.GrizzlerBorno said:I can't wait to see how Microsoft tries to sell mods on the 360 version of Skyrim (Bethesda said something like they were interested in bringing mods to consoles.....somehow).
*Gets popcorn ready for November*
I believe I can help you with that.GeorgW said:I got Oblivion at the steam sale and haven't played it yet (Deus ex first, given human revolution is released before skyrim), any recommendations for mods?
Wow, thanks!! That grass thing seems hilarious.Irridium said:Oh man, that's hilarious. It's always great to wake up and laugh.
Nah, they said they want to get mods on consoles. Pretty important distinction.GrizzlerBorno said:I can't wait to see how Microsoft tries to sell mods on the 360 version of Skyrim (Bethesda said something like they were interested in bringing mods to consoles.....somehow).
*Gets popcorn ready for November*
I believe I can help you with that.GeorgW said:I got Oblivion at the steam sale and haven't played it yet (Deus ex first, given human revolution is released before skyrim), any recommendations for mods?
*cracks knuckles*
Oblivion Mod Manager [http://www.tesnexus.com/downloads/file.php?id=2097] - Helps you sort out mods, and is much better then the standard one the launcher uses.
Oblivion Script Extender [http://obse.silverlock.org/] - Greatly expands what Oblivion is capable of. Required for more of the interesting mods.
Unofficial Oblivion Patch [http://www.tesnexus.com/downloads/file.php?id=5296] - Fixes so many small bugs in Oblivion its not even funny. I'd say its the only "required" one if you want an enjoyable experience.
Also if you got Shivering Isles, I recommend the Unofficial Shivering Isles Patch [http://www.tesnexus.com/downloads/file.php?id=10739]. Does what the normal one does, only in Shivering Isles. I also recommend the Unofficial Official mods patch [http://www.tesnexus.com/downloads/file.php?id=9969] that fixes issues with the official DLC. That is if you have any.
Natural Environments [http://www.tesnexus.com/downloads/file.php?id=2536] - Adds much more to the ambiance of the world.
Midas Magic [http://www.tesnexus.com/downloads/file.php?id=9562] - Makes magic so much more fun. Adds lots of awesome spells. Including the ability to summon an Atronarch made of watermelons.
Deadly Reflex [http://www.tesnexus.com/downloads/file.php?id=8273] - Makes Combat much more intense. Requires the Oblivion Script Extender. And there's a saying among the community. Once you go Deadly Reflex, you can't go back.
Unique Landscapes Compilation [http://www.tesnexus.com/downloads/file.php?id=19370] - Greatly diversifies the landscape of Oblivion. This is a compilation of all the separate mods that change things, making it one easy install using the Oblivion Mod Manager.
Oscuro's Oblivion Overhaul [http://www.tesnexus.com/downloads/file.php?id=15256] - Overhauls the game adding shit-tons of new monsters, quests, NPC's, fixes for various things(including the leveling system) and much, much more. I can't play Oblivion without 3 mods. This is one of them. The Unofficial patch is the other, and BTmod is the other(more on this later).
Reneer's Guard Overhaul [http://www.tesnexus.com/downloads/file.php?id=5977] - Overhauls the guards. Makes them less psychic and makes the guards much less, well annoying.
ImpeREAL City [http://www.tesnexus.com/downloads/file.php?id=19589] - Makes the districts of the Imperial City more unique and interesting.
BTMod [http://www.tesnexus.com/downloads/file.php?id=1825] - Greatly improves the inventory system. This is the third mod that I consider "required". It really, really helps when you have a lot of stuff in your inventory. See the screenshot on the downloads page(click images, then user uploaded images).
LowPoly Grass [http://www.tesnexus.com/downloads/file.php?id=5434] - Reduces the polygon count of grass. Resulting in much, much better performance. And no, there is not a noticeable visual difference.
And that concludes the mods I feel are needed for a greatly improved experience, now for some of my favorite mods that add new things like quests and stuff.
Loading Screen Quotes [http://www.tesnexus.com/downloads/file.php?id=5890] - Adds quotes from famous people to the loading screens. It replaces the boring tips that normally appear.
Better Letters [http://www.tesnexus.com/downloads/file.php?id=5392] - Replaces the generic letters and notes you find everywhere with more interesting and funny ones.
Akatosh Mount [http://www.tesnexus.com/downloads/file.php?id=10819] - Adds a ridable Dragon. 'Nuff said.
The Lost Spires [http://www.tesnexus.com/downloads/file.php?id=12997] - This mod is so good, it got the creator hired by a game company.
Lost Paladin of the Divines [http://www.tesnexus.com/downloads/file.php?id=10505] - Adds a quest for a new set of armor for "good-guy" characters. Plus I helped test it, so yeah.
The Pirate Isles [http://www.tesnexus.com/downloads/file.php?id=28290] - Great for any Pirate enthusiast. Lets you become a pirate captain, build your crew, and attack ships at sea.
Colored Map [http://www.tesnexus.com/downloads/file.php?id=2308] - Color's the map. Making it more aesthetically pleasing to the eye.
Elsweyr Anequina [http://www.tesnexus.com/downloads/file.php?id=25023] - Adds the province of Elsweyr to the game complete with new cities, quests, landscapes, ect. You'll have to download from the mirror sites though(click "mirrors" then the link). I also suggest perusing the add-on mods for it which are in the description page. Also, if you decide to use the colored map above, I greatly recommend the Colored Elsweyr [http://www.tesnexus.com/downloads/file.php?id=25150] add-on.
And that should be good for now. I suggest browsing the Top 100 [http://www.tesnexus.com/downloads/top/alltime.php?adult=2] list for anything that catches your fancy(should probably set it for "non-adult" if you want to avoid the more... "sexy" stuff). I also suggest just looking through the Nexus in general. Choose a category and just browse. There are plenty of other mods I haven't mentioned that are just awesome. Like Malevolent [http://www.tesnexus.com/downloads/file.php?id=17781], which adds a sentient suit of armor and a multi-branching quest-line.
But as said above, best thing to do is play it mod-less by yourself for a bit and see what you like/don't like, and go from there. But some I do recommend no matter what are the unofficial patches and the low-poly grass. Low-poly grass especially for how much it does for performance. Why Bethesda put 24 polygons on EVERY BLADE OF GRASS I'll never know. Especially when the mod reduces that to 4 with no visual hit and a huge performance boost.