this fascinating i always love reading extra content about my games and the motvations of its characters
A two page manual???? How is that supposed to hold the new game smell with only two pages!! The manual is the best part too!Malygris said:I guess it depends on the kind of experience you're after. I love the extras, everything from owners manuals to whatever other "supplementary material" the publisher decides to include, and I'm always a bit disappointed when I crack open a new game and find nothing but a disc and a folded, two-page "manual" inside. Maybe the market has changed and gamers no longer want or care about that kind of stuff, but I still see it as something of a step backwards.
I hear you... A couple games have embraced the love of manuals such as Shadow of the Colossus and Katamari Damacy, but for the most part they have eliminated them. I remember when I'd come home with the newest Mega Man, the first thing I'd do is open up the manual and read all about the new robots and their stories and details. While one could say these were all just little extras, it always felt like that made the story a bit more... I don't know, real. It's there in print, you can read it over at your leisure, not just on the screen, you know it's true because it's written down!Generic_Dave said:Am I the only one who misses such things? Long manuals with pages of back story and characterisation? I think we've lost something here...things like this can add depth to a game, in a way cinematics and cut sceens don't give...I don't know, maybe I'm just getting old...but I miss this shit.
Nope, not even a bit over the top. I'm right there with you, screaming into the abyss.coldfrog said:I hear you... A couple games have embraced the love of manuals such as Shadow of the Colossus and Katamari Damacy, but for the most part they have eliminated them. I remember when I'd come home with the newest Mega Man, the first thing I'd do is open up the manual and read all about the new robots and their stories and details. While one could say these were all just little extras, it always felt like that made the story a bit more... I don't know, real. It's there in print, you can read it over at your leisure, not just on the screen, you know it's true because it's written down!Generic_Dave said:Am I the only one who misses such things? Long manuals with pages of back story and characterisation? I think we've lost something here...things like this can add depth to a game, in a way cinematics and cut sceens don't give...I don't know, maybe I'm just getting old...but I miss this shit.
OK, maybe I'm going a little over the top there. But yeah. I'm with you.