So now, you can make your own missions for Hitman Absolution. This is gonna give the game practically infinite re playability, and this game turned from a "must buy" to "OMG I REALLY FUCKING NEED THIS GAME RIGHT NAO!!!!!!"
Explain thy self.Matthew94 said:I'm still not happy about this game and the direction they have taken.
All of your complaints are invalid. If you've been following the recent gameplay videos, they show huge, wide-open levels with tons of options to get to your targets and eliminate them. The "Batman Vision" is disabled on the highest difficulty setting and optional otherwise. Besides, previous Hitman games had the magic vision, it just took the form of the map. The helicopter chase sequence can be avoided if you were stealthy in the library. Disguises taking a back seat? No idea what you're talking about there. Pretty much all of the gameplay videos have shown 47 disguising himself and evading enemies that way. The only major change to disguising is that enemies who 47 is disguised as can recognize 47 as not being one of them, which makes sense, and forces you to play more tactically when it comes to disguising. In Blood Money, once you had a disguise, you were practically free to run around the level doing anything you want. Jesper Kyd leaving is unfortunate, but a reality for hired help like he is. He has other projects to work on besides Hitman this year, and the new soundtrack is still extremely good.Matthew94 said:That's the same thing I thought when they fired David Bateson and Diana's Voice actor.Shadowstar38 said:Explain thy self.Matthew94 said:I'm still not happy about this game and the direction they have taken.
Also, if the levels are scripted it means they are linear. Fuck that. Batman vision? Fuck that too. Helicopter chase sequences, fuck that also.
No Jesper Kyd? Yet another "fuck that" to the list. Disguises taking a back seat in the gameplay, can I hear another "fuck that"?