He's "cooked" Fugu before...Zachary Amaranth said:I didn't know this was really a thing. That in itself is hilarious.
Also, does 47 know how to cook?
Never said it was GOOD Fugu, but he did make it.
He's "cooked" Fugu before...Zachary Amaranth said:I didn't know this was really a thing. That in itself is hilarious.
Also, does 47 know how to cook?
His culinary skills go about as far as "take finished foodstuff and garnish with some form of poison".Zachary Amaranth said:Also, does 47 know how to cook?
No one even seems to notice the help. At least that's what the chef in Skyrim said.DTWolfwood said:Funny i didnt notice the chef either till after i read the sub text![]()
DTWolfwood said:Funny i didnt notice the chef either till after i read the sub text![]()
erttheking said:Oh God, I didn't realize that the chef had been replaced until I looked again. Heh.
>_> Hmmmm...XMark said:Haha, I also didn't notice 47 in the last panel until I read the text below. I would totally fail as a bodyguard.
Me neither! Maybe... maybe I am a character in a hitman game? OH GOD IDENTIFY YOURSELFDTWolfwood said:Funny i didnt notice the chef either till after i read the sub text![]()
No, no, that would be remarkably easy. In fact that's what Hitman does already. There aren't individual NPCs, there ARE NPC classes: Bodyguard, Chef, Squirrel Mascot, ect. The higher the familiarity, the faster they'll recognize an impostor. The problem is, Hitman: Absolution sets all those relationships as +600% to their own members, and 0% modifier to everyone else's. But the game, as it exists, supports the concept you're describing.bificommander said:I guess it would be very hard to program, and even more difficult to play, a realistic system where every NPC has a level of familiarity with each NPC and NPC group. We'll always use approximations, and sometimes they lead to hillarious results such as these. It's fine.
yep, not a single complaint from the customersgigastar said:His culinary skills go about as far as "take finished foodstuff and garnish with some form of poison".Zachary Amaranth said:Also, does 47 know how to cook?
Truth be told its all he really ever needs.
It's actually the other way round.Mahorfeus said:"Constant Vigilance."
Oh, Mad-Eye, you will always be missed.
I have to agree with the point here though. I haven't played Absolution yet, but the NPCs are always so... gullible.