I can't run my Team Fortress 2 copy for more than 15 minutes without it crashing. Has anyone else encountered this problem? My friend who just got it has the same issue.
If this is widespread I'm going to be pissed, I spent 20 bucks on an unplayable game it seems. Of course, if my computer died a month later I wouldn't have bought this over a year ago and could be a F2P player and this wouldn't upset me.
But seriously, this game takes up a huge amount of space compared to a year ago, and the servers take FOREVER to join, like go make a sandwich and come back lengths here. I even upgraded my internet from what was being choked down to near dial-up speeds (75kbps) up to 2.5 mbps. My drivers had MASSIVE updates and make games I could barely eek out before run smoothly.
So why is it that TF2 is the only game that takes 10 times as long to even get a fucking server list, about 5 minutes to join even a 31 ping server (if it will even join, about 90% of the servers in my list say they aren't responding), and then decide to crash about 5 minutes after that? Without fail. I feel ripped off. My NAT is open, and steam is allowed through my firewall (kind of redundant but just to be sure).
So has valve just overinflated this game? It's about 6 whole gigs bigger than what I remember having to download a long while back.
If this is widespread I'm going to be pissed, I spent 20 bucks on an unplayable game it seems. Of course, if my computer died a month later I wouldn't have bought this over a year ago and could be a F2P player and this wouldn't upset me.
But seriously, this game takes up a huge amount of space compared to a year ago, and the servers take FOREVER to join, like go make a sandwich and come back lengths here. I even upgraded my internet from what was being choked down to near dial-up speeds (75kbps) up to 2.5 mbps. My drivers had MASSIVE updates and make games I could barely eek out before run smoothly.
So why is it that TF2 is the only game that takes 10 times as long to even get a fucking server list, about 5 minutes to join even a 31 ping server (if it will even join, about 90% of the servers in my list say they aren't responding), and then decide to crash about 5 minutes after that? Without fail. I feel ripped off. My NAT is open, and steam is allowed through my firewall (kind of redundant but just to be sure).
So has valve just overinflated this game? It's about 6 whole gigs bigger than what I remember having to download a long while back.