Adding this because I forgot about it in my last post.
Just an insane game with how there are layers of interacting mechanics.
A mission could see you having to sneak into a massive enemy ship and extract some-one, make it all the way through undetected then be discovered and have moments to escape so you shoot out a ship porthole and get sucked out into space with the person you're rescuing and have to remotely pilot your pod to pick yourself and the hostage up.
Or you could have done that mission by killing everyone before they could raise the alarm and calmly walking out with the hostage through the piles of bodies.
You can be Space John Wick basically or a mysteriously legendary ghost who people only theorise exist. It's that much of a game with options and choices etc.