gigastar said:
I suit myself just fine, but that wasnt posted by me.
I'm sorry I apparently deleted the wrong quote line. I corrected the mistake.
maninahat said:
This game, whilst acknowledged by the "SJW" types as being progressive by having a female protagonist, has also been criticised by the same sort for cultural appropriation [https://medium.com/@dialacina/what-we-talk-about-when-we-dont-talk-about-natives-60f4af9ef675#.du1ly1xyo]. It's almost as if what these people are asking for is a tad more complicated than token minorities and "strong female characters".
That's rather ridiculous. For me this "cultural appropriation" does not exist.
Even looking past that the authors premise seems highly questionable. I highly doubt any of the professional review authors wanted to make any commentary on actual indigenous people at all simply because this has nothing to do with the game.
The game borrows the aesthetics and some cultural elements from a lot of different old cultures not just one, it's not even from only one continent as far as I can tell. Not to mention there were no "unified native American people". North America was full of different independent tribes: https://de.wikipedia.org/wiki/Indianer_Nordamerikas#/media/File:Langs_N.Amer_Deutsch.png
While the Nora and Banuk certainly seem mostly inspired by the tribes of North America the Carja or Oseram do not appear to me to be based on that. There I think we have more Aztec, Egyptian and Ottoman influences.
Kind of ironic that she talks about cultural approbation and then lumps all these different tribes and cultures together.
Then there is the lore of the game itself. Which I won't spoil.
I also like that responses that tell her she tries rather hard to be offended when there is no issue are liked more than the ones she highlighted in support of her position.
As for more complex: I don't think so. This article sounds like the progressive stack at work.