That could be kinda cool, depending on how they do it. Say a smaller shift causes the character to stumble.FreelanceButler said:Maybe the board's for when the game goes "BOOGEDY BOOGEDY!", you have to keep your nerve because if it senses a shift in balance, your dude in the game falls over.
Or something.
... and that's a much better idea! If it turns out to be a good game/idea I might be able to justify buying a balance board. Probably not though.Aptspire said:maybe it will be used as a 'sanity balance' i.e.: stepping off makes your character's understanding of what is really happening worse(the more you step off, the worse it gets), while falling off causes you to go into an horrible unreality