BLAHwhatever said:
it releases on the 26th
Has anyone preordered it? How's your hype-level? Has anyone looked into previews? Hopes for the game? Fears? Expectations?
As someone who regularly replays Baldur's Gate and similar titles I'm so excited for a new isometric groupRPG with a deep story.
And also terrified because it might suck balls or not sell enough copies to justify revisiting the genre as a game developer.
I Kickstarted the game so I'm really excited for it. I have a vague idea of what to expect, but I have no clue about the story or how the game is going to play so I'm just stoked to get my hands on it and begin playing.
I fear it will be shit, but I love Obsidian and all of their games so far so I don't think that is on the cards. It has made like $5m already so I doubt it will flop.
I'm just excited to start playing, I need a new, challenging and deep isometric RPG. It's been too long since Baldur's Gate.
Pr0 said:
Its Obsidian so its likely to be amazing.
But I am not a fan of retro art styles and system dynamics. I mean not every game has to be full on 3D eyegasm to be good but Pillars looks like it could have been released in the early 90s.
Now there is an upside to that, knowing Obsidians focus on immersion and story elements and building complex and believable worlds, even though it looks like late 90s 16 bit tru-color garbage, its likely to have a huge and engaging storyline which will have immense amounts of content and a lot of replayability.
Overall its likely to be insanely good...but again the art style and game system design choices are holding back my enthusiasm somewhat.
Are you sure you mean early 90s? It looks like an early 00s Infinity Engine game to be honest but with 3D character models and higher-res backgrounds (with dynamic lighting effects also).
I'm surpirsed you describe a game that looks as gorgeous as this as "late 90s 16 bit tru-color garbage". It looks beautiful.