Ambient_Malice said:
RJ 17 said:
OT: Pretty much what baddude said. I doubt any issues in the singleplayer really hurt the game's reputation considering how - like CoD - most people get Battlefield for the multiplayer...which had a plethora of game-breaking bugs.
It's a bit of a complex issue. I don't think game devs have a clear idea on the topic of "do people buy this game for the MP or SP?" What is clear in CoD's case is a fairly high percentage of players finish the campaigns. (CoD did start out as a singleplayer-oriented PC game, after all.) Battlefield is fuzzier. One reason we don't have Bad Company 3 is DICE aren't sure what players liked about the old ones. Did they like the MP? Did they like the story? The characters?
I think a big contributing factor is the SP and MP fans don't share the same online social circles.
What is clear is that there is a big audience that won't touch FPS games if they have no proper campaign/storyline. EVOLVE and Titanfall are examples. We just don't have data breaking down CoD/Battlefield's SP vs MP user bases.
Evolve and Titanfall's shortcomings weren't based around the fact that there were no single player campaigns, it's the fact that they were both built around gimmicks...and those gimmicks got pretty old pretty fast. With Evolve there were only a handful of maps and what, 3 monsters? The games weren't really that complex. Either the Hunters manage to catch the monster at lvl 1 and kill it, the monster gets to lvl 2 and can actually survive long enough to run away, or the monster gets to lvl 3 and kills everyone. Every game was essentially the same.
So too was that the case with Titanfall. There were only a few mech types, not enough to provide any nuance or diversity. I don't know how many maps there were, but I don't think there were that many, and there weren't enough game types. As such - just like with Evolve - the gimmick the game is based around gets pretty old pretty fast. Everyone I met that played TF said that they really enjoyed it while they were playing, but got bored with it in 6 hours. This isn't because there was no SP, it's because there wasn't enough to keep the MP interesting and fresh.
Take CoD and Battlefield for instance, they both have their draws. CoD has a crap-ton of game types and incredible amounts of customization for your character, Battlefield offers massive games on massive maps with numerous different vehicles. Quite simply: they have enough MP content to mix things up and keep it interesting...for those interested in such games.
I'd imagine that people complete the campaign because it's there and because "why not"? But I don't think there's that many people who would honestly tell you "I buy each new CoD/BF for the campaign, I have little interest in the MP." Not saying that such people don't exist, just that I'd imagine they're in the minority.
And I'm not discounting the fact that yes, a bug that deletes your saved games really sucks, but in terms of the question in your topic: it's BF4's multiplayer bugs that killed it's reputation, not it's campaign bugs.