How come Tomb Raider gets away with it?

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Treblaine

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Adam Jensen said:
Because as fun as Tomb Raider was, it was trapped in adolescent sex fantasy for far too long. It was about time they did something about that. The result is glorious. New Lara is better than the old one in every single way. And this is coming from someone who's played all Tomb Raider games.
Yeeeeeeeeeeaaaahhh... classic Tomb Raider was an "adolescent fantasy" it was one more interested in puzzles and exploration than "PREDATORY STEALTH KILLS OOORARG!".

Classic Tomb Raider was a "Sex fantasy" without any actual sex or nudity or cleavage. It was a step barley above Minecraft graphics and games that wanted sexy content got sexy content.

It was an "adolescent fantasy" that wasn't content being set in a single dirty and grey environment, but expected a world spanning adventure or at least hugely different environments in one locale.

Oh but now we've "grown up" with cover shooting from Gears of War and ledge-shuffling. Oh, and of course, quick time events.

I don't know what the hell Tomb Raider 2013 is supposed to be, but it doesn't make the original 90's Tomb Raider an "adolescent sex fantasy" just because it had a female lead character. For goodness sake these lewd jokes about Lara Croft are more forced than the gay jokes about "Solid Snake".

If there was any "Adolescent sex fantasy" it was not one indulged by the actual games, it was one indulged by the sniping pundits.

I posted this in the previous forum and it shut everyone up and they didn't respond to or reference my post, how struggling and unscrupulous Games magazines would shamelessly exploit Lara's sexuality as they didn't have any exclusives on the gameplay or content...



This kind of imagery wasn't made by the game makers, this imagery of Lara was made by the insecure people around it who can't deal with a female video game protagonist without taking it too far.... way too often.

Bottom Line: No fan of Tomb Raider can possibly explain why or how the original games were "Adolescent sex fantasies" they can only imply it from the duplicitous coverage by unscrupulous gaming "journalists".
 

Treblaine

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MichiganMuscle77 said:
Wait, we're complaining that they decided to actually turn Lara Croft, previously known as a pair of tits with a human body attached, into a realistic character with emotions AND a personality?

Some things actually DO benefit from being re-written.


For those who only knew Lara as "a pair of tits with a human body attached"... you never knew her.
 

eberhart

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RobfromtheGulag said:
Adam Jensen said:
Because as fun as Tomb Raider was, it was trapped in adolescent sex fantasy for far too long. It was about time they did something about that. The result is glorious. New Lara is better than the old one in every single way. And this is coming from someone who's played all Tomb Raider games.
Pardon my lack of knowledge (having not played any of them) but the new game seems to be a continuation of that sex fantasy, albeit perhaps for an older audience. The PR speeches didn't help with that image either. I'm sure the gameplay is solid, but the character aesthetic is.... pointed, it would seem.

There has to be a reason "new Lara" spends most of the time with her mouth half-open. I am sure it's all because being tired all the time, it has nothing to do with adolescent sex fantasy :) Current Lara was not even "upgraded" in comparison to that actress... oh, wait.

...not to mention instant transformation of a person, shown by all drama in the initial parts, into call of duty heroine against call of duty numbers of call of duty opponents in a Michael Bay movie of exploding environments that explode and crumble. Oh, well, at least it has little to do with sex, so it's all glorious... um, right?:)
 

Calibanbutcher

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Treblaine said:
Tenmar said:
I think what you mean is that Lara Croft is just a female Indiana Jones.

Nathan Drake is just a male version of Lara Croft.

Both are fun games but from a design standpoint they both aren't so much focused on the adventure and puzzle but more to what a generic FPS fan would want which is cutting down hordes of enemies. Sure it is fun but is it a good game that makes you want to come back to? Or is it more of a game that you play once and just enjoy the experience?
That's the more recent Tomb Raiders. Core Design's Tomb Raider was extremely puzzle and exploration focused.

Crystal Dynamics was in an awkward middle ground. It had the characteristic "ledge shuffle" mechanic that Uncharted borrowed heavily, but Uncharted borrowed the cover based shooting very much from Gears of War with added things like "reach around cover" takedowns. Now Tomb Raider feels very much more like Uncharted in almost all aspects.

But just because the games are similar doesn't mean the main characters are.

My point is the Indiana Jones character doesn't "own" the concept of adventures based around ancient mysticism and hidden treasures, and having a completley different character do the same thing.

I mean if anyone is an Indiana Jones clone, it's Victor Sullivan. Nathan Drake is closer to Nathan Fillion

Calibanbutcher said:
I am sorry, but couldn't we just skip the middle-man and call Nathan Drake just another Indy copy? Or is there a reason why you prefer to call him a Tomb Raider copy?
(You made a comment about Cyborg Lara not being cyborg... but it suddenly disappeared?)

Without mentioning any plot detail, how are their characters both clones of Indiana Jones? This is the red-letter-media test, don't tell me what they do in the broadest sense (adventuring to ancient artefacts) tell me how their character is identical.

I mean Jason Bourne and James Bond are both spies in Hollywood movies, that doesn't mean they are identical characters.

If Lara Croft is and Indiana Jones copy, as Tenmar stated, then I do believe that calling Nathan Drake an Indiana Jones copy is also valid, seeing as he zooms around the world, charms pretty women, shoots bad guys, punches bad-guys, has to deal with supernatural opponents and elaborate traps, has a bit of a racist undertone in his franchise and whatnot.
Nathan Drake also features a bit of stubble.
The only thing that really sets them apart is that Indiana Jones does what he does not for Indiana Jones, but Indiana Jones does what he does because he is Indiana Jones.
(South Park reference aside: Indiana Jones does his thing for selfless reasons, whilst Nathan Drake is just a greedy prick)


I do believe that the Bourne/Bond comparison are a bit off though, seeing as one is a "gentleman"-spy who does get full support from his government most of the time, whilst the other one is suffering from amnesia and being hunted by the guys that trained him.

And I took out the "cyborg-breast-implants"-comment, because after I posted my response, the video you posted finally became visiblec causing me to feel very stupid all of a sudden...

For future usage: Remember that Magenta is the official colour of sarcasm on the escapist[/colour]
 

kasperbbs

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I didn't like the previous tomb raider games, therefore i'm glad that they turned the franchise into something that i can enjoy. As for climbing and puzzle solving, well there was a fair amount of it throughout the game. I assume there will be more of it in the inevitable sequels, since this game was mostly set up to explain how Lara became such a badass.
 

McFazzer

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I'm going to do a thing. A thing I always do with "reboot comparison grumps". First we look at the "grump" in question:

Doom972 said:
I didn't say she suck, I said that that she's different to the point of not having anything to do with Lara Croft except for her name. With all those changes, can you really say that it's the iconic character Lara Croft? In this regard, maybe I should've compared to DMC, rather than XCOM, where we get a completely different character which has nothing to do with its previous incarnation except for its name.
You see it? Good. Now I'll change the words "Lara Croft" with "Batman" and it will now talk about the Nolan Batman reboots compared to the Schumacher Batman movies. I'll keep the "DMC/XCOM" bit to be consistent. Prepare to be amazed!

"I didn't say he suck, I said that that he's different to the point of not having anything to do with Batman except for his name. With all those changes, can you really say that it's the iconic character Batman? In this regard, maybe I should've compared to DMC, rather than XCOM, where we get a completely different character which has nothing to do with its previous incarnation except for its name."

This is simply something I like to point out. Maybe it'll change nothing. Maybe the internet will try to kill me because I used Batman in such a way (is the a "Godwins Law" for Batman? "Batwins Law"? I dunno). Or maybe, just maybe, people will stop getting so hot and bothered about reboots... pffft Nah. I have low expectations about that.
 

Treblaine

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Calibanbutcher said:
If Lara Croft is and Indiana Jones copy, as Tenmar stated, then I do believe that calling Nathan Drake an Indiana Jones copy is also valid, seeing as he zooms around the world, charms pretty women, shoots bad guys, punches bad-guys, has to deal with supernatural opponents and elaborate traps, has a bit of a racist undertone in his franchise and whatnot.
Nathan Drake also features a bit of stubble.
The only thing that really sets them apart is that Indiana Jones does what he does not for Indiana Jones, but Indiana Jones does what he does because he is Indiana Jones.
(South Park reference aside: Indiana Jones does his thing for selfless reasons, whilst Nathan Drake is just a greedy prick)


I do believe that the Bourne/Bond comparison are a bit off though, seeing as one is a "gentleman"-spy who does get full support from his government most of the time, whilst the other one is suffering from amnesia and being hunted by the guys that trained him.

And I took out the "cyborg-breast-implants"-comment, because after I posted my response, the video you posted finally became visiblec causing me to feel very stupid all of a sudden...

For future usage: Remember that Magenta is the official colour of sarcasm on the escapist
If Lara Croft is and Indiana Jones copy
Big giant "If".

seeing as he zooms around the world, charms pretty women, shoots bad guys, punches bad-guys,
That sounds more like James Bond than Indiana Jones. And Lara is notorious for shooting people who aren't particularly bad, like US military personnel, and even guards of the British Museum.

has to deal with supernatural opponents and elaborate traps
That's not a character attribute, that's plot detail. Indiana Jones is still Indiana Jones, even if he isn't dealing with supernatural elements of fiendish traps.

He may CHOOSE to pursue ancient artefact, but his character doesn't create the supernatural element nor traps.

Indiana Jones takes a very different approach from the other characters, even after seeing a lot of magic he is adamant in his denial of the supernatural while Lara Croft accepts it immediately.

Nathan Drake is in fact a lot more like Lara as while indy was only ever for "It belong in a museum!" logic, Lara Croft and Nathan Drake are in it to personally own the items. But they diverge in motivation again as Lara seems to seek them for their inherent value, Drake seems to want them only for their monetary value from how we see him lurching from riches to poverty, trying to earn his way back again.

has a bit of a racist undertone in his franchise and whatnot.
Hmm, Indiana Jones' allying with all sorts of non-whites against Nazis. And when he wasn't fighting Nazis he was on a noble quest for an impoverished Indian village.

Spielberg went out of his way to show Indy as anything but racist.

Lara Croft comes off more as... well you ever heard of the phrase "I'm not prejudiced, I hate everyone equally" before?

At least Nathan Drake had a load of white friends and absence of non-white friends (no idea where Chloe is from)

I do believe that the Bourne/Bond comparison are a bit off though
No, it's exactly right as you are doing the same forced equivalence with Lara Croft and Indiana Jones.

And I took out the "cyborg-breast-implants"-comment, because after I posted my response, the video you posted finally became visible causing me to feel very stupid all of a sudden...
It's okay. I really recommend you play the games, they are awesome with their old-school brain-challenging. It's not like games today that you can practically play blindfolded and rarely ever have to take any pause to line up any jump.

I'll also remember that the colour Magenta is *fabulous*!
 

M920CAIN

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The old Tomb Raiders were pretty cheesy. The new seems... I dunno... a bit more seriousz?
 

Calibanbutcher

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Treblaine said:
Calibanbutcher said:
If Lara Croft is and Indiana Jones copy, as Tenmar stated, then I do believe that calling Nathan Drake an Indiana Jones copy is also valid, seeing as he zooms around the world, charms pretty women, shoots bad guys, punches bad-guys, has to deal with supernatural opponents and elaborate traps, has a bit of a racist undertone in his franchise and whatnot.
Nathan Drake also features a bit of stubble.
The only thing that really sets them apart is that Indiana Jones does what he does not for Indiana Jones, but Indiana Jones does what he does because he is Indiana Jones.
(South Park reference aside: Indiana Jones does his thing for selfless reasons, whilst Nathan Drake is just a greedy prick)


I do believe that the Bourne/Bond comparison are a bit off though, seeing as one is a "gentleman"-spy who does get full support from his government most of the time, whilst the other one is suffering from amnesia and being hunted by the guys that trained him.

And I took out the "cyborg-breast-implants"-comment, because after I posted my response, the video you posted finally became visiblec causing me to feel very stupid all of a sudden...

For future usage: Remember that Magenta is the official colour of sarcasm on the escapist
If Lara Croft is and Indiana Jones copy
Big giant "If".

seeing as he zooms around the world, charms pretty women, shoots bad guys, punches bad-guys,
That sounds more like James Bond than Indiana Jones. And Lara is notorious for shooting people who aren't particularly bad, like US military personnel, and even guards of the British Museum.

has to deal with supernatural opponents and elaborate traps
That's not a character attribute, that's plot detail. Indiana Jones is still Indiana Jones, even if he isn't dealing with supernatural elements of fiendish traps.

He may CHOOSE to pursue ancient artefact, but his character doesn't create the supernatural element nor traps.

Indiana Jones takes a very different approach from the other characters, even after seeing a lot of magic he is adamant in his denial of the supernatural while Lara Croft accepts it immediately.

Nathan Drake is in fact a lot more like Lara as while indy was only ever for "It belong in a museum!" logic, Lara Croft and Nathan Drake are in it to personally own the items. But they diverge in motivation again as Lara seems to seek them for their inherent value, Drake seems to want them only for their monetary value from how we see him lurching from riches to poverty, trying to earn his way back again.

has a bit of a racist undertone in his franchise and whatnot.
Hmm, Indiana Jones' allying with all sorts of non-whites against Nazis. And when he wasn't fighting Nazis he was on a noble quest for an impoverished Indian village.

Spielberg went out of his way to show Indy as anything but racist.

Lara Croft comes off more as... well you ever heard of the phrase "I'm not prejudiced, I hate everyone equally" before?

At least Nathan Drake had a load of white friends and absence of non-white friends (no idea where Chloe is from)

I do believe that the Bourne/Bond comparison are a bit off though
No, it's exactly right as you are doing the same forced equivalence with Lara Croft and Indiana Jones.

And I took out the "cyborg-breast-implants"-comment, because after I posted my response, the video you posted finally became visible causing me to feel very stupid all of a sudden...
It's okay. I really recommend you play the games, they are awesome with their old-school brain-challenging. It's not like games today that you can practically play blindfolded and rarely ever have to take any pause to line up any jump.

I'll also remember that the colour Magenta is *fabulous*!

For good measure:
Me saying that Nathan Drake and Lara Croft both borrowed from Indiana Jones was a response to someone else, so take the "Lara Croft is/isn't Indy" up with them, and I explained why I thought that Nathan Drake was a bit reminiscent of Indy Jones already.

But what makes you think that I have not played the (tomb raider) games?
I have played all of them (until Angel of Darkness that is) and I really liked them, too.
 

Hoplon

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Doom972 said:
In 2010, 2K games announced that they would be reviving the X-COM franchise in the form of a first person shooter. This was met with much rage, due to 2K taking a beloved old franchise and turning it into something vastly different that had nothing to do with the previous games except for its name and having aliens invade earth. As we all know, 2K received so much negative feedback that they decided to make a much more fitting game, XCOM: Enemy Unknown, and the XCOM FPS was never heard from again to this day.

For some reason, Tomb Raider doesn't get the same response. Lara Croft is a completely different character - she doesn't look, sound or act like the way she was liked/disliked for (depends on personal taste), and the gameplay is now about on shooting and sneaking rather than platforming and puzzle solving - basically changing genre from action-adventure to third person shooter with stealth elements.

I'd like to say that this doesn't have anything to do with the quality of the game, but whether it was right to call it a Tomb Raider game, when it's different to the point where under a different name it wouldn't be seen as such. Can you imagine this game being called a Tomb Raider successor/clone/ripoff if it had a different name?

So, is it as similar to the X-COM case as I think it is? If so, why didn't it get the same reaction?

EDIT: It seems that most people's replies are about how awesome the new game is. As I said before, it's not about whether or not it's better, but whether or not it's actually Tomb Raider, or a completely different game using its name.
It didn't totally gut it. It's still an action adventure game, still in third person but now with no shitty combat. The Island is the big puzzle, the tomb bits and platforming bits make up that puzzle and now there isn't only one way of finishing it.
 

Treblaine

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Calibanbutcher said:
For good measure:
Me saying that Nathan Drake and Lara Croft both borrowed from Indiana Jones was a response to someone else, so take the "Lara Croft is/isn't Indy" up with them, and I explained why I thought that Nathan Drake was a bit reminiscent of Indy Jones already.
It's hard to keep track with endless quote chains.

But I just wanted it to be added to the discussion, if they are following the thread they can read it as well as you can. And I did directly respond to what you said with direct quotes.

I think both the Indy movies and the Tomb Raider games deserve a bit more distinction than painting with a broad brush. Big published pundits (aka games "journalist") only ever seriously said Lara was a "female Indiana Jones" in terms of the most very basic plot premise, not that they genuinely consider their character indistinguishable other than gender.
 

bigman88

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Given how most triple A titles today involve lots of shooting and nothing else, i see the reason why tomb raider will gt away with it. Unlike most people, i was only impressed with the uncharted series story, colorful art style, varied locations, and good writing (but not 3's writing, and i never played 1). But to me, uncharted was just a shooter, and only an OK one at that. I found nothing stellar about the game play in uncharted except the puzzles. A.I. had suicidal enemies rushing and bombarding my position head first without a care for bullets in their faces, and the guns sounded and felt like toys. Platforming held your hand; just push in the direction you want to jump or grab onto, press x, and just sit back and watch the pretty animation. Puzzles were sparse and easy, but still fun. But 93% of the game was shooting and some fisticuffs, and it was simply just OK.
I played the first and second tomb raider on PlayStation, and the very shooty tomb raider underworld on ps2. I preferred the feel of exploration, isolation and wonder of traversing and figuring out the large areas of the early tomb raiders; you were damn lost and confused in some of those temples and tombs, and it felt satisfying to figuring out how to get past that area you were stuck running around circles in for a week. The wonder of discovering needed items just presented it's own aura of exploration. I liked the occasional wild animal/enemy encounters in those games. Now we play tomb raider underworld, and its shift to very boring third person shooting. It was some fun, but i thought to myself i just finished beating a WAY better shooter before i went through this game. It had some pretty crazy set pieces, chases and what not, but just didn't have the isolated exploration feel of 1 and 2 i played.
I haven't played the reboot, but just from looking at the many gameplay video's for it, i have no interest. I was hoping they would remake a tomb raider that went back to 1 and 2's challenging platforming, exploration and puzzles while retaining the feel and pacing of unavoidable combat being more of a surprise "encounter" than mowing through armies. I know that it annoys alot of you, but i'm another gaming vet who thinks that this generations games have lost variety, originality, and effort. Tomb raider is an example of this. Why the big shift to shooting this generation? I have my own theories for a whole different topic, but that's what tomb raider is, a shooter, and it's looks...OK. Played nuff of those, ill pass.
 

BoredAussieGamer

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Well, considering that the original Tomb raider series was never good to begin with, I dare say hitting the reset button with a reboot making Lara an actual character wouldn't have gone down that offensively.

The idea of XCOM being remade into some FPS was offensive because it was completely alien from a series that could be considered good. I know that the backlash died down when it was revealed that was a spin off, but that was understandable.
 

King Aragorn

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It's an origin story, it explains the differences. Otherwise all prequels should get hate/origin stories....
 

bigman88

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Forlong said:
1: Tomb Raider didn't become a different type of game.
2: Luara had no real personality in the other games.
3: This Tomb Raider actually has a character arc.
4: THE GAME IS JUST AMAZING! Play it already!
I don't know about any tomb raiders bt 1,2 and underworld on ps2, but tomb raider 1 and 2's gameplay focused primarily of platforming and figuring out how to advance past areas and different kinds of puzzles. Having to flip dodge and shoot wild animals, enemy gunmen or supernatural creatures was more of an addition to the gameplay. In underworld, and this, blasting stuff is the focus, while platforming is automatic and and exploration is nill. I'm sure the game is fun, but was just hoping it didn't become yet another combat game, and kept and refined what i remembered waaaaay back in the day with 1 and 2.
 

Doom972

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Forlong said:
1: Tomb Raider didn't become a different type of game.
2: Luara had no real personality in the other games.
3: This Tomb Raider actually has a character arc.
4: THE GAME IS JUST AMAZING! Play it already!
1. Yes it did. See the original post for the explanation.

2. Lara (not Laura) had a videogamey personality, but a personality nonetheless. Whether or not it's a good thing, is a matter of context and taste.

3. So? I never played Tomb Raider games for the story, and it never was an important aspect of the franchise.

4. I'll pass.
 

bigman88

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Doom972 said:
Forlong said:
1: Tomb Raider didn't become a different type of game.
2: Luara had no real personality in the other games.
3: This Tomb Raider actually has a character arc.
4: THE GAME IS JUST AMAZING! Play it already!
1. Yes it did. See the original post for the explanation.

2. Lara (not Laura) had a videogamey personality, but a personality nonetheless. Whether or not it's a good thing, is a matter of context and taste.

3. So? I never played Tomb Raider games for the story, and it never was an important aspect of the franchise.

4. I'll pass.
I'm with you. I watched most of the game videos for this to see if it's what i liked so much about the first 2. I'm watching it and yet i see yet another game where the player flattens behind waist high cover, pops out, aims down an on-screen reticle, and shoots enemy dudes. Or sneaks up behind said enemy dudes and violently murders them. Or runs up to enemy dudes face and violently murders them. Or gets shot many times by enemy dudes till the color turns grey and red, retreats behind previously mentioned waist high cover, and waits until the screen isn't grey and red anymore. And from looking at these video's, all this that i mention doesn't even look as interesting or different as other games iv'e played that employ the same game play. As i said it looks fun, but was hoping for something that didn't focus on mindless "pew, splat".
 

Something Amyss

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King Aragorn said:
It's an origin story, it explains the differences. Otherwise all prequels should get hate/origin stories....
Most reboots DO get hate.

This is a reboot getting hate for rebooting the property. It's par for the course.
 

bigman88

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Zachary Amaranth said:
King Aragorn said:
It's an origin story, it explains the differences. Otherwise all prequels should get hate/origin stories....
Most reboots DO get hate.

This is a reboot getting hate for rebooting the property. It's par for the course.
I dint think that most people who are hating on this particular reboot are hating simply because they are rebooting a series they like. I think they are just hating because they are rebooting the series into your everyday shooter, which this game is. I'm not going to argue with the fact that this is an origin story, and the dev team decided to make Lara Croft's inception into the Lara of the PlayStation happen through bloody, brutal small arms combat with armed men; that's fine. But guess whatever sequel's coming out for this game will be? Even the ones that reaches or surpasses the timelines of the tomb raider games on PlayStation? Everyday shooters. That's where the hate comes from.
You can say that the criticism for the gluttony of shooty games in the 1st or 3rd person on the market is a poorly substantiated, annoying complaint, but no matter how you look at it, it's there, whether some of you are cool with it or not. A few of us wold just like a bit of variety retained in AAA titles like previous generations; and this game going from a platformer/ adventure/ puzzler with shooting in it, to a SHOOTER, and a regular one at that, is a bit annoying.
You can say my criticism of this being a regular shooter is subjective but... compare this to other shooters. See how different this is.
 

theultimateend

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Doom972 said:
So, is it as similar to the X-COM case as I think it is? If so, why didn't it get the same reaction?

EDIT: It seems that most people's replies are about how awesome the new game is. As I said before, it's not about whether or not it's better, but whether or not it's actually Tomb Raider, or a completely different game using its name.
The formula for Tomb Raider was and still is fairly generic and boring. It had almost immediately been done better by plenty of others.

There has >never< been a game released like X-Com that people said "Well shit, X-Com pales in comparison."

I like the new one but even it is a shell of its former glory (I still play the original a few times a year, open X-Com is a great project for those that own it and would like it to work on modern PCs without addons).

PS. I really enjoyed Tomb Raider but it was never good enough for me to feel attached to the Franchise.

Doom972 said:
Forlong said:
1: Tomb Raider didn't become a different type of game.
2: Luara had no real personality in the other games.
3: This Tomb Raider actually has a character arc.
4: THE GAME IS JUST AMAZING! Play it already!
1. Yes it did. See the original post for the explanation.

2. Lara (not Laura) had a videogamey personality, but a personality nonetheless. Whether or not it's a good thing, is a matter of context and taste.

3. So? I never played Tomb Raider games for the story, and it never was an important aspect of the franchise.

4. I'll pass.
I feel like these 2 quote blocks explain the entire purpose of this thread.