How difficult is unfair?

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thesilentman

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Jun 14, 2012
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I got Dark Souls for PC and started to play it as I waited for the PC edition "flame shield" as it was greatly recommended as I am a huge difficulty nut and just as I decided to buy for PS3, I saw PC edition and thought "Eh, why not." After playing for a few hours, I can safely say that I'm hooked. The game is nice, the controls work excellently (I bailed and used my PS3 controller) and the difficulty is pretty reasonable. By reasonable, I mean beatable without the game being unfair. As I continued to play, I thought to myself that DS does fit this quality quite well; it truly isn't that difficult (it's still there, just not as much as I thought; I'm thinking unforgiving as a better term for DS).

However, when was a time (for you) that a game was simply being unfair with its difficulty?

I'll just put this here to make more sense:

[link]http://tvtropes.org/pmwiki/pmwiki.php/Main/FakeDifficulty[/link]

Since there will be some of you who will not want to be stuck in a browsing loop, here's the TL;DR version. What games were difficult out of unfairness, not necessarily designed to be that way? My example of this would be combat in Skyrim. After a certain time, with all of Bethsoft's magic leveling system, it can get hectic with all of the enemies on the screen (especially on Master difficulty) trying to kill you and succeeding very well. Add in all the bugs and the game doesn't become difficult because of the way it was designed, it becomes difficult for the wrong reasons. But this necessarily isn't a bad thing too. Just look at I Wanna Be The Guy. Difficult for the wrong reasons, but still fun. So Escapists, what games have you played like this?

Captcha- double whammy

What are you getting at, captcha?
 

ScrabbitRabbit

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Mar 27, 2012
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There's a really old dungeon crawl/adventure game type thing called The Immortal that I have on the Megadrive and completely ordinary tiles will often turn out to be instant death traps and it's far from fun as a result. You're not dying because you're unskilled, you're dying because you haven't memorized which bits will insta-gib you.