How do I convince people that Skyward Sword is good?

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Shinomori

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Sep 20, 2011
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You don't. Skyward Sword is awesome. You have to accept that it isn't eveeryone's cup of tea.
 

krazykidd

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Mar 22, 2008
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itsmeyouidiot said:
I've noticed that a hell of a lot of people here have been quick to diss Skyward Sword after a certain popular online reviewer bashed it.

So... Bandwagon, much?

Seriously, I just played Skyward Sword, an I honestly think it's the best game in the franchise so far.

Not only are the motion controls freaking amazing (any lag that exists is so small that it doesn't even matter, I certainly didn't notice any) and the implementation of a "stamina gauge" allows for a much more acrobatic style of gameplay that really makes the game refreshing and fun.

And while the game may be padded out, how exactly is that bad in any way whatsoever? Yahtzee himself said that Skyward Swords's greatest flaw was padding, but he also says that Wind Waker is his favorite, and Wind Waker's overworld map was 90% padding.

So... How exactly do I convince everyone on the forum to stop complaining about these things?

The "flaws" in this game are so minimal that any normal person wouldn't notice them at all. And yet, they speak of them as though they ruin the game entirely.
You say THEY, but you only talk about yahtzee . Basically you only want to convonce HIM. Yeah good luck with that.

That havin been said , i bought skyward sword for my not-really-a-gamer girlfriend that likes zelda and mario games and she loves it. I on the other hand has watched her play it and i wouldn't play it if you paid me to . It just looks so boring .
 

agentwd40

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Jul 1, 2011
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I, personally, did not like Skyward Sword... but I think it did some things very well that I hope stick with the series.

The motion controls were fun, the characters were much more fleshed out and enjoyable and the loftwing segments were fun. But I found there wasn't enough emphasis on exploration for my liking, it didn't have any of the staple Zelda side quests and the whole setting didn't really draw me in like previous titles in the series did.

That said, I've played a lot worse. I think if Nintendo tries to experiment with this formula again if they listen to the games criticisms and fix them that they could potentially have a major hit on their hands. In the meantime I think I'll give Windwaker another play-through.
 

CarlsonAndPeeters

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Mar 18, 2009
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Not only can you not convince people to stop bashing Skyward Sword, you shouldn't want to. Why does their opinion matter? After playing the game (which I loved) I can totally see how you can hate it. I see the flaws: the motion controls leave a lot to be desired, its padded to a ridiculous end, it lacks content (starting with 6 heart containers? seriously? I WANT MORE HEART PIECES), and FI CAN GO DIE. And yet I enjoyed the experience to no end. But who am I to say that the flaws can't outweigh the strengths for some people? Its their opinion.

For every 1 person hopping on the bandwagon, 99 are expressing their actual opinion (Yahtzee being one of them). Let them, log off the Escapist, and go back to enjoying your Zelda game.
 

Megumi0505

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Dec 7, 2011
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It's a matter of opinion. Obviously if you've had some really bad experiences with motion controls in the past, you're going to be a bit biased against them. I've played several wii games and the only one with motion controls that I actually liked was Wii Sports. I swear, there's a spyro game for the wii that is unplayable because of its motion controls. My sensor just wasn't picking up the commands. There was an Avatar game that came with it, and I nearly had to stop that as well because the motion controls weren't responding and the thing was timed so I had to start all over if the motion controls suddenly decided not to respond.

I played Twilight Princess on the GameCube which I loved to death. I like when games let you have the option of using a controller. Like Mario Kart for the wii I can't play with the wii mote it just doesn't work, but with the GameCube controller, it's super easy.

Individual experiences may vary as far as the motion controls are concerned. For some people, they may work with no problems and for others it may seem impossible to get them to work right or at a non-laggy pace.

I refuse to play Skyward Sword, not on the grounds that Yahtzee dissed it but on the grounds that the trailer looked terrible to me. I HATE that cartoony style and they brought it back. Why can't we get the more realistic graphics like with Twilight Princess? Wha!

To me, just the very concept of having to swing link's sword around for him is completely ridiculous and appalling. How dare Nintendo make me have to act out an action that was easily input in the past with the freakin A button on the controller. And ya know what? When you hit the A Button it never miss-fired like motion controls tend to do when you accidentally move the controller out of range of the motion sensor. How dare them.

If I wanted to swing the wii mote around a whole bunch, I'd just play Wii Tennis. Don't put that shit in a Zelda game and then NOT give us the option of using a GameCube controller. Grrrrr

I'm sorry, but motion controls are always ass no matter what game you're playing and they always add nothing but frustration and sore muscles.