How do I play Sleeping Dogs?

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jebara

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Nov 19, 2009
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So I went back to Sleeping Dogs after months of just leaving it and now I tried to play and I forgot everything, so the game feels very weird to me.
Can someone teach me how to play it? I mean like what buttons to do what, how to pull of moves, and what can I do.
Because coming back to it feels very weird, and I'm jamming all sorts of buttons trying to do stuff I have a vague memory of doing, want to kung fu fight but I'm shooting people and can only kick but I kind of remember having full on fights and even a slow mo thing would come on and stuff but I don't know how to do any of that anymore, I also remember jumping on cars but I have no I idea how to do it now and I keep diving out of the car and shifting side to side when button mashing.
Can some one teach me this game, tell me anything, anything you know.
I'm on PS3, thanks.
 

kyuss462

New member
May 9, 2013
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Start a new game and play through the tutorial. I just downloaded this game yesterday. It's free for playstation plus.
 

jebara

New member
Nov 19, 2009
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I recall, a lot of stuff get explained around the half way point, gonna take a long while to learn it that way.
 

daveman247

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Jan 20, 2012
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Just replay the first few missions (theres a menu for that somewhere in the pause menu). Fighting and driving are introduced early on, its only the guns which come in at half way point - which is just standard shooting controls anyway.

Look at the controls on the options screen.

Look at the combo's screen, most attacks are pulled off with one button - one press of square for a light attack, hold square for heavy attack. Triangle should be counter ( which you press when the enemies turn red) Circle I think should be grab which can be used to do other moves.

The easiest way to learn is to play the game, i remember the fighting was very easy to grasp :)

Think batman arkham asylum and you are most of the way there.

Maybe theres an in-game manual to read?
 

hazabaza1

Want Skyrim. Want. Do want.
Nov 26, 2008
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X (or equivalent) is punch, Y (or equivalent) is counter.
Add in some LT/2 to aim and R2/T to fire and you're done.