That's making a big assumption there that the old games are worse or the new ones are better and several others. Why would an old game lose on playability? I'm still replaying Might and Magic 7 to this day (and it wasn't even new when I started it off) and I've played Heroes 3 more than any three other games combined. I'm unlikely to replay Prototype soon, though, if ever.Mirroga said:Considering newer games tend to be judged with different elements (like sound, replayability, etc.), you cannot do that with old games considering they will likely lose against newer standards.
Same thing with sound - unless you go really way back, when the sound was pretty much a collection of chirps and whistles, then, yes, it may not fare well against somebody using a whole philharmonia for their soundtrack. Then again, I have Super Mario Brothers's soundtrack in my playlist right now[footnote]Also, Quake 3's, Crimsonland's (from version 1.3.0 and 1.9.8), and Death Illistrated's soundracks. For reference. [/footnote]. But go a bit forward, and Arcanum's soundtrack is fucking beautiful. I played the game for the first time this year, too.
So, while it may be possible that an old game doesn't do well compared to modern standards, it also depends on who is looking at it. I would say that, yes, the graphics may look worse and the UI may be...old but other than that, I'm perfectly capable and willing to judge a game on its own. I'll not go "well, that sound is utter crap compared to Oblivion" or whatever.