Yeah, this is true...JEBWrench said:And, frankly, there's a lot there that "real" game companies could learn from. The idea of developers and designers working together? Rather than being on either side of an iron gate made of tigers [/yahtzee]? Scandalous!Onyx Oblivion said:Wow...A casual game with a short dev cycle.
*is in shock*
And the method is actually quite inventive.
DESIGN IS LAW!
We may not like Farmville, or, what it represents but they got the job done, and did it quickly