way2sl0w said:
Graphics certainly aren't the most important thing compared to good gameplay, polish and story (if applicable) but it's still pretty damn important.
I tried playing Deus Ex after really liking DX: Human Revolution but I quit after 10 mins because it just looked so awful!
edit: forgot to add original Silent Hill and Resident Evil to this list.
When it was first released, I quit Deus Ex after about five minutes, and plain refused to give it another go... too ugly, people's heads were attached to their chests, ED-209 walked the starting area, everything looked so much uglier than other games at the time, especially all tose fancy new games on those super stylish consoles...
then I forced myself to play it, got used to the crap graphics and discovered it was just about gaming heaven - I started to respect and love it.
Couldn't wait for DX:HR to get released... and when it finally did, it felt like bonsai Deus Ex with much better graphics. In comparison to Deus Ex, it looked like the super sexy braindead brother sitting in the corner, drooling all over himself and wetting his pants.
Much less game, much less choice, much less freedom, much less everything. I ended up selling DX:HR, and I gave the original Deus Ex another go - the graphics are even more abysmal today, but the game kept me entertained for two months worth of weekends... AGAIN.
The same goes for just about any other updated or re-invented franchise these days. Too bad they don't make games like that any more. I'm getting rather annoyed with all that visual overload that seems to get more and more random. I liked playing large stretches of RAGE, the ending felt as if my game disc had a scratch and randomly played a scene completely out of context. I liked playing Driver: SF, but the MTV-style ADD switching between player-controllable scenes, cut scenes and tv-style fmv sequences made me want to try out Adderall to cope with it.
The latest Mortal Kombat had clearly better graphics than ye olde MK uglies of old, but the fancy new bone-breaking cut scenes were fun for about a weekend or so, after two weeks we went back to play MK-MK3, going to GameFAQS to refresh our handling of fatalities and babalities and whatnot THAT ARE NOT DISPLAYED ON SCREEN AS IF WE WERE ALL RETARDS and we really haven't touched the latest Mortal Kombat since. It's a shame - the ugly old games with much simpler graphics can still get us to waste hours after hours, and the new ones grow stale after just a few sittings. Something's amiss, I tell ya.
I wanted to say something completely different, but, alas, fact is: top graphics are empty calories for the eyes, seemingly soothing the soul, but they just cannot replace the fun of proper, original, fresh new games.
http://topcrew.de/pics/wizball.gif