I'm wondering how people evaluate launch exclusives? Considering that the titles that come after launch are almost always better (Halo 3>Halo 2, Gears 2>Gears 1, Uncharted 2>Uncharted 1, inFamous 2>inFamous 1, Little Big Planet 2>Little Big Planet 1). It's the swan-song titles like the Last of Us that are the best of all.
To me as long as Microsoft or Sony have enough multiplatform support that there will be good games to buy on launch, long term prospects seem better than the short term. For example, Remedy are a really decent developer who will continue to make games for Microsoft, whatever the status of their launch title, they will make interesting games to come.
Or Naughty Dog haven't got a PS4 launch title. But they are an incredible company who've consistently made world class games and are owned by Sony. They will make games for the PS4 and those games will be incredible.
And then the third-party exclusives, almost every third-party exclusive apart from Gears of War ended up multiplatform for their next title (Metal Gear Solid, Bioshock, Demon Souls etc). So I don't think they've got much lasting power. You get one game and then the rest of the games in the lifespan will be multiplatform.
So I think you should be judging exclusives based more on the inhouse studios, the Rare's the Remedy's, the Sucker Punches, as opposed to the titles that will be available at launch. Does that make sense to other people or are the launch titles more important?
To me as long as Microsoft or Sony have enough multiplatform support that there will be good games to buy on launch, long term prospects seem better than the short term. For example, Remedy are a really decent developer who will continue to make games for Microsoft, whatever the status of their launch title, they will make interesting games to come.
Or Naughty Dog haven't got a PS4 launch title. But they are an incredible company who've consistently made world class games and are owned by Sony. They will make games for the PS4 and those games will be incredible.
And then the third-party exclusives, almost every third-party exclusive apart from Gears of War ended up multiplatform for their next title (Metal Gear Solid, Bioshock, Demon Souls etc). So I don't think they've got much lasting power. You get one game and then the rest of the games in the lifespan will be multiplatform.
So I think you should be judging exclusives based more on the inhouse studios, the Rare's the Remedy's, the Sucker Punches, as opposed to the titles that will be available at launch. Does that make sense to other people or are the launch titles more important?