Dalisclock said:
Yeah, it's got the paradox problem of adding more content which might break the systemsthat's already there without necessarily fixing them, not to mention the the farther I get into the endgame, the more I notice just how pants-on-head idiotic the AI is. The fact I've got the damn scourge chewing up a big chunk of the galaxy but only one empire of any consequence(An awakened empire at that) is doing anything about it while the other keeps ineffectively throwing ships onsie-twosie at chokepoints I have locked down with powerful fleets and battle stations(afer a couple attempts at doomstack breakthroughs prior to this) feels bizarre. I guess the problem is that a War in Heaven broke out before the Crisis hit and rather then anybody call a damn truce to deal with the horde of Space Locusts from another galaxy, everyone just carrying on like business as usual. And it's difficult to get ships up to fight the scourge myself because they're hitting the far side of the galaxy and until fairly recently I had exposed flanks from the aforementioned AE who for some reason can't actually focus on the actual problem(And they're Militant Xenophobes/Jingoistic Expansionists to boot, so I would think an actual invading horde would really get their dander up).
I want to believe this is commentary on real life people fighting each other rather then attacking the problem, but it's easier to believe it's an issue of the AI being really dumb.
So yeah, I've got 10 games years left before I hit 2500 and it already feels like I'm done because I don't have much time to do anything at this point. I guess I'll go ahead and finish the Worm-in-Waiting storyline if I have time since I'm almost to the end.
Yeah, the AI is pretty braindead. They just can't handle strategy at all. It's kind of frustrating because I was never sure where to set the difficulty and I'd pick a level and play for like 10 hours before I realize I'm steamrolling everyone and they don't have a chance. Doesn't help either that the player can get some ridiculous over powered events that further tip the balance in their favor. On my last playthrough, one of the first archeological digs I finished around 70 years in gave me the Grand Herald, a Titan class ship that single-handedly annihilated 3 of my opponents before I even thought about building additional ships. Winning the game was pretty much a very tedious formality from that point on, since no one else could catch up to my lead.
I've never actually seen one of the endgame scourges. My computer chugs so much as the years get up there, I've either won or just get sick of everything taking FOREVER and give up.