How is this acceptable?

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LooK iTz Jinjo

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Feb 22, 2009
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Ahh Fable 3, your glitchy as fuck, your gameplay is crap and your story is average, but those gnomes crack me up and made your game worth playing... Seriously though, in this day and age how can so many glitches in a game be acceptable? The developers push and push to make the release date and they fuck up the game, instead of pushing it back a month or two so they can perfect it. There is a growing attitude among developers (especially multiplayer ones) "hmm this game is missing something, oh well put it on the DLC list!"

My brother picked up Fable 3 last Saturday against my advice, the game is ok, but the thing that gets me is that it's so fucking buggy. Fallout New Vegas was the same! I was halfway through Fables story when all of a sudden my glowing path disappeared and refused to come back. The door I needed to go through to progress on my linear path would not open (I was doing The Game side quest where you get shrunk down etc. people who have played it know what I am talking about) I walked around for half an hour, consulted my brother making sure this was indeed the door I was meant to progress through and tried changing quests and fast traveling - alas it never let me.

So I started a new game upset with it all but hey shit happens, so now I've finished it and I've been trying to get all the keys, I have 3/4 gold keys and anyone want to bet the one I'm missing? Yep. Driftwood. That fucking plank apparently refuses to appear (it's a common problem I hear) and I don't even know what to try, I go back to the carpenters house and the guy is just sitting there staring into space like a person who has just undergone a full frontal lobotomy. The town looks like it's pretty much finished (I think) from what I've seen it's that one fucking plank of wood that just does not want to appear thus denying me not only my 4th gold key, but a legendary weapon, my achievement for getting all the keys AND my achievement for completing the town of Driftwood. How is this acceptable? They'll patch it and all's ok? I don't have internet at the moment so NO it's not all ok. Just because you can patch something later doesn't mean you should.

It's an old example now but I keep coming back to it because it's so perfect. Gears of War 2 shipped a broken game, it took them over 8 months to fix and by that time it was dead (compared to gears1 and how strong that was and how long it lasted), no one gave a shit anymore. Modern Warfare 2's first DLC was actually ON THE DISC and paying for it simply UNLOCKED it, and people bought it, they paid for those maps twice. HOW IS THIS ACCEPTABLE!?

It's not so much the achievements but when it hinders gameplay, when it forces me to restart my entire file. Something is fucking wrong. I've heard of a glitch that takes away all your items, you keep your completed quests, but you'll just spawn a naked character with no weapons or money, cheers Lionhead, take away my progress I don't mind.
 

CheesusCrust

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Sep 24, 2009
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About the Driftwwod thing, have you escorted the gambler to the town? He invests money in the town which makes the plank appear and gives you the achievement for establishing the town.
 

LooK iTz Jinjo

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Feb 22, 2009
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CheesusCrust said:
About the Driftwwod thing, have you escorted the gambler to the town? He invests money in the town which makes the plank appear and gives you the achievement for establishing the town.
Yeah I have (did it before I got the carpenter) so yeah I'm really frustrated with it at the moment... I've heard this is a common problem people are having.

EDIT: I've heard it can pop up randomly when you enter the city... I'm basically hoping for this...
 

Onyx Oblivion

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Sep 9, 2008
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Eh.

It's pissing me off, too. Developers rush the game, fix issues with a patch later.

This is only a problem with Western developers, really.

I've seen bad ports of Japanese games(PS3 Bayonetta, and the port was handled by a third-party, too), but rarely are they buggy, glitchy, or prone to freezing.

The Japanese will even polish a turd of a game to a glitch-free shine. Please leave your comments about Square Enix out of this, btw. Before I see 19 quote notifications going "Like FF13, hurr hurr".
 

cookieXkiller

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Mar 7, 2010
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yeah its annoying but it eventually gets patched ... untill then i will be on WaW playing zombies with friends, or browsing the escapist
 

Necromancer1991

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Really I had no issues with Fable 3 or New Vegas, I mean I had some hiccups here or there but I haven't fallen through any floors or anything like that, why hell Fallout 3 gave me more trouble than the supposedly "buggy as hell" sequel. Yes the breadcrumb trail is a bit unreliable in Fable 3 (TBH it worked better in Fable 2 so I know they messed with the code for it), but otherwise nothing major.
 

Palademon

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Mar 20, 2010
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I was one of the lucky people that didn't get any game stopping glitches in Fable 3. And I still thought of dissappointment. I wish they would've held it back to improve the map system too.
 

Onyx Oblivion

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Palademon said:
I was one of the lucky people that didn't get any game stopping glitches in Fable 3.
I've only had the trail missing, but boy...That pissed me off when in a new area for the first time. Fable 3 is linear, but there are dozens of branching paths.
 

Wayneguard

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Jun 12, 2010
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Is fallout: new vegas really as glitchy as all the reviewers say it is? The fear of gamebreaking bugs is really the only thing stopping me from buying it.
 

Liberaliter

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Sep 17, 2008
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The only bug I encountered was a single enemy frozen in place, it's not a game ruining thing really.
 

Liberaliter

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Wayneguard said:
Is fallout: new vegas really as glitchy as all the reviewers say it is? The fear of gamebreaking bugs is really the only thing stopping me from buying it.
Yes, why would they lie? But don't worry, patches have been released, there are community mods and it is an awesome game.
 

DeadlyYellow

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LooK iTz Jinjo said:
Seriously though, in this day and age how can so many glitches in a game be acceptable?
If Obsidian can get away with it, why not Lionhead?

I believe the lowest possible bar was actually set by Dungeon Lords, so if they don't do worse than that initial release they're in the clear.
 

scar_47

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Sep 25, 2010
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the fact is no one should get away with it. I understand that in a big open game you can't test everything but when say the radio in fallout new vegas only plays 6 of the 20 something song and it's an issue everyone has that should never happen. Studios keep rushing titles so we get buggy games with promises of a patch that'll probably never come. It's sad when big triple A titles that could have been quite the experience are tarnished by bugs that if the studios bothered to even play their game are glaringly obvious.
 

Lawyer105

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Apr 15, 2009
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I'm afraid that you've just gotta suck up the fact that gaming company's don't give a damn, and will continue to do whatever they feel like.

Turbine recently gave me a forum suspension - for a rule that hadn't actually been released yet (posting in a thread that was in two locations - not even starting the thread). The admins had agreed it, but it hadn't gone live in the Terms & Conditions, Code of Conduct etc. because they hadn't released the rule. And two weeks later, they still haven't released these rules.

After appealing the forum suspension (on the grounds that I haven't infringed on any of the released rules), Turbine concluded that the suspension was APPROPRIATE. Because I broke the rules. That they hadn't told anybody about, and which (because they hadn't released them) I hadn't agreed to comply with. That I was just supposed to mind-read or something.

Like that's fair.

So yeah... give up gaming, or get used to passing over the lube (if you're lucky) and grabbing your ankles.
 

hermes

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Mar 2, 2009
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Games are very complex pieces of software, and are getting more complex every year. To expect it to be perfect and have no bugs is being naive, at best. No matter how big your QA team is, nothing beats millions of people playing billions of hours at the same time.

At least now they can work on it and eventually fix any bug people may find. Back in the old days (read with cranky old man voice), if the game had game-breaking bugs, tough luck... that is just the way it is. And, believe me, there were a lot of crappy games out there.

Of course, that doesn't excuse things like Fallout: New Vegas. That game had so many errors you have to wonder what the QA and certification teams were doing.
 

Sky Captanio

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May 11, 2009
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Well I had absolutely no bugs in Fable so I don't know what to say. As for the Modern Warfare Mappack: Well a lot of games do that. It cuts download times. And you're not paying for it twice. You payed for the singleplayer and the multiplayer without the extra maps.
 

WorldCritic

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I didn't get that many bugs. The trail disappeared sometimes, but it always came back a minute or so later. As for the golden keys thing, I wanted to break the disk for this, but I grab one of the golden keys and it disappears because apparently the game didn't want me to get it. So no key for me.
 

number2301

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Wayneguard said:
Is fallout: new vegas really as glitchy as all the reviewers say it is? The fear of gamebreaking bugs is really the only thing stopping me from buying it.
Pretty much yes. So far on the Xbox I've had numerous superficial glitches, a quest breaking bug on the I Put A Spell on You quest and a completely game break bug due to the patch where VATs caused the game to hang.

Don't get me wrong, you can basically enjoy the game but you will be worried about bugs.
 

TPiddy

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Aug 28, 2009
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It's a way of life sadly.... as games continue to get more and more complicated, that just creates the possibility of more and more things going wrong. Ideally the developers would have all the time in the world to test everything, but they don't. Granted, some companies are better at it than others, but perhaps it's because they use established methods that have already had all the bugs worked out of them, like source engine, unreal engine, havok engine, etc.
 

Fumbleumble

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Awww dude, I thought by your title that you were gonna talk about something that actually mattered :(