I've been thinking about this for a while, but the recent release of Aliens: Colonial Marines and Dead Island 2 has brought this back to the front of my mind. People were almost rioting over the Diablo 3 servers going down, Amazon was giving full refunds because of people's reaction to the ending of Mass Effect 3, and the people who bought SimCity... well you guys keep getting the shaft. Anyway, while there were calls to action to "fix" the prospective problems in those games it seems that the gaming community just kindda rolls over and takes glitches at face value. Why are there no loud symbolic pushes to return A:CM or DI2 in an effort to say the games are just too damn glitchy? At what point do we, as consumers, take a stand and say this level of defect is unacceptable in the product? I mean DI2 is almost unplayable from what I hear and the glitches I have seen on YouTube. So how many glitches should we, as gamers, allow a game to get away with?
Personally I feel it depends on the game and how hard the developer is trying to fix the game. While the glitches in the Elder Scrolls and Fallout series are annoying I can understand why they exist and see that some of them have been fixed over the games' lifespan. I can not stand a game that has no reason to be that glitchy but is, for no other reason then in is an unpolished piece of rushed shovelware.
Thoughts? Please feel free to provide examples too.
Personally I feel it depends on the game and how hard the developer is trying to fix the game. While the glitches in the Elder Scrolls and Fallout series are annoying I can understand why they exist and see that some of them have been fixed over the games' lifespan. I can not stand a game that has no reason to be that glitchy but is, for no other reason then in is an unpolished piece of rushed shovelware.
Thoughts? Please feel free to provide examples too.