With the recent release of TF2F2P I think that I, a humble fourteen year old, should make my view on "Microtransactions" heard. I personally believe that a MMO with microtransactions should make them mostly, if not only, cosmetic. I am an avid gamer and in my time have played many an MMO, at the moment I play WoW, Champions Online and in light of it's release, TF2.(let it be known however that I did buy the retail version on steam). As it stands at time of writing, I belive that the best microtransaction game is Champions online, as the majority of purchases are cosmetic, with a few quest packs thrown in.
My reasoning for this is that simply put, purchasable upgrades are overpowered. Take Alliance of Valiant Arms, a game recently released on steam. I can either spend several hours racking up the points necessary to buy an AUG assault rifle, or input my debit card details and buy an AUG, grenade belt (+2 grenades) and other guns. Futhermore it is difficult for me to gain the many thousands of points needed to purchase this superior hardware as those who haven't the time for gaming and simply buy the guns have all the best gear, leaving it harder for me, the player with little spare time (given my piles of homework) to level up.
And so I pose it to you, the escapist's many forum readers, what is the way foreward for microtransaction based games?
Many Thanks,
Ben A.K.A Spiffyzzz
My reasoning for this is that simply put, purchasable upgrades are overpowered. Take Alliance of Valiant Arms, a game recently released on steam. I can either spend several hours racking up the points necessary to buy an AUG assault rifle, or input my debit card details and buy an AUG, grenade belt (+2 grenades) and other guns. Futhermore it is difficult for me to gain the many thousands of points needed to purchase this superior hardware as those who haven't the time for gaming and simply buy the guns have all the best gear, leaving it harder for me, the player with little spare time (given my piles of homework) to level up.
And so I pose it to you, the escapist's many forum readers, what is the way foreward for microtransaction based games?
Many Thanks,
Ben A.K.A Spiffyzzz